Search found 48 matches

by salvation
Mon Nov 09, 2020 6:46 pm
Forum: General Discussion
Topic: Will the RTX 3080 work in Octane 4.05-R7?
Replies: 41
Views: 25281

Re: Will the RTX 3080 work in Octane 4.05-R7?

So you mean that my V4 license is now useless and the simplest way to render my ocs-files is to rent a OctaneRender Studio Subscriptions ??
Thats sad.
by salvation
Sun Nov 08, 2020 12:57 pm
Forum: General Discussion
Topic: Will the RTX 3080 work in Octane 4.05-R7?
Replies: 41
Views: 25281

Re: Will the RTX 3080 work in Octane 4.05-R7?

just got a RTX 3090 and Octane 4.05 is not working. :(
It shows me in the preference:
CUDA version: 11.10
Device: Gefroce RTX 3090 (compute model 8.6)

But at the bottom of the Viewport stands in red "no CUDA GPUs"
How can I now render my old Standalone files?
by salvation
Sat Oct 20, 2012 9:35 pm
Forum: Development Build Releases
Topic: OctaneRender™ Standalone v1.0 RC 1 [obsolete]
Replies: 135
Views: 55128

Re: OctaneRender™ Standalone v1.0 RC 1 — Download here

stupid question but is there an option to disabe the envoriment-lightning if i only want use mesh-emitter?
should it not give a speedboost without env-light??

note that if i have a closed room with an mesh emitter, i can see less noise when i change from daylight to texture envoriment!
by salvation
Sat Oct 06, 2012 9:47 am
Forum: Development Build Releases
Topic: bug in deep channel kernel
Replies: 4
Views: 1602

Re: bug in deep channel kernel

hi
in the new bet303 release the fireflies are gone but now in the other channels, the edges are hard aliased.
if i enable alphachannel all is fine
-> in the previous release the edges were antialiased (smooth)
-> is this a new bug or wanted?
by salvation
Mon Oct 01, 2012 5:34 pm
Forum: Development Build Releases
Topic: bug in deep channel kernel
Replies: 4
Views: 1602

Re: bug in deep channel kernel

it works!
thx
by salvation
Sun Sep 30, 2012 9:28 am
Forum: Development Build Releases
Topic: bug in deep channel kernel
Replies: 4
Views: 1602

bug in deep channel kernel

hi
in version 1.0 beta 3.01 an all before, ther is a bug in in the deep channel kernel..
if i go to position or Z deep there will be white/black pixel in the image..
with more rendertime, there will come more fault pixels in the image...
i also tried cuda 3 and cuda 4 driver

http://imageshack.us/a ...
by salvation
Mon Apr 09, 2012 12:28 pm
Forum: General Discussion
Topic: Viewport navigation still sucks... sorry.
Replies: 14
Views: 5212

Re: Viewport navigation still sucks... sorry.

I miss being able to rotate de camera without moving its position, sort of like moving the target point around, in an interactive way... and mostly, being able to tell where the target point is, since there is no feedback at all. Octane in its plugin form just pwns standalone in this aspect; RS ...

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