Search found 68 matches
- Fri Apr 09, 2021 4:22 pm
- Forum: Autodesk 3Ds Max
- Topic: Distance Map?
- Replies: 1
- Views: 1235
Distance Map?
Does Octane have a Distance Map like Vray, Corona, or FStorm?
- Tue Mar 20, 2018 4:13 pm
- Forum: Releases
- Topic: OctaneRender® for 3ds max® v3.08 RC1 - 5.01/5.02 [OBSOLETE]
- Replies: 53
- Views: 30072
Re: OctaneRender® for 3ds max® v3.08 RC1 - 5.01/5.02 [TEST]
I'm confused by DCC and standalone, does this work with 4.0? If this does work with 4.0, is the features working like denoise or light AI?
- Mon Mar 19, 2018 10:07 pm
- Forum: News & Announcements
- Topic: Hello World: OctaneRender 4 is here
- Replies: 226
- Views: 506897
Re: Hello World: OctaneRender 4 is here
Hello there. A friend of mine told me I could use Octane Render for free for two gpus. I only have one. I am actually using Redshif render permanent license but my maintenance expired. So I got stuck in vers. 2.5.12 I would like to try the capabilities of Octane Render. I don't see any link ...
- Mon Jul 25, 2016 3:05 am
- Forum: Rhinoceros 3D
- Topic: Problems!!
- Replies: 22
- Views: 11816
Re: Problems!!
Daniel79,
I think I might know what you issue is and it was when I saw the screen shots of Precision X. I have run Precision X for a while with a TItan X using 3dsmax, for quite a while I could not understand the issues I was having, some crashing, slow viewports, etc. I at one point removed the ...
I think I might know what you issue is and it was when I saw the screen shots of Precision X. I have run Precision X for a while with a TItan X using 3dsmax, for quite a while I could not understand the issues I was having, some crashing, slow viewports, etc. I at one point removed the ...
- Sat Jul 02, 2016 8:51 pm
- Forum: Autodesk 3Ds Max
- Topic: 18m poly Limit
- Replies: 2
- Views: 1400
Re: 18m poly Limit
Hmm... okay thanks for the info, was checking this against Redshift.
- Sat Jul 02, 2016 6:10 pm
- Forum: Autodesk 3Ds Max
- Topic: 18m poly Limit
- Replies: 2
- Views: 1400
18m poly Limit
Does Octane still have a 18 million poly limit?
- Fri Jul 01, 2016 5:24 am
- Forum: General Discussion
- Topic: Hdri Background no GI
- Replies: 8
- Views: 3108
Re: Hdri Background no GI
DonFarese
You need to clearly distinguish between rendering core and the plugin. The image-rendering features can only be implemented by Octane rendering core, it's not something a plugin can do.
So, always check first: if you can't achieve some kind of rendering on standalone - the plugin can't ...
You need to clearly distinguish between rendering core and the plugin. The image-rendering features can only be implemented by Octane rendering core, it's not something a plugin can do.
So, always check first: if you can't achieve some kind of rendering on standalone - the plugin can't ...
- Fri Jul 01, 2016 4:50 am
- Forum: General Discussion
- Topic: Hdri Background no GI
- Replies: 8
- Views: 3108
Re: Hdri Background no GI
Here is a simple mock-up that I think would be awesome!
- Fri Jul 01, 2016 4:22 am
- Forum: General Discussion
- Topic: Hdri Background no GI
- Replies: 8
- Views: 3108
Re: Hdri Background no GI
Thanks for looking into this Jimstar. This would be a really good feature to have. It would be great if the texture environment node had a on/off options for light, reflections, refraction. and maybe even a second place in the node for back plates or another HDRI with same options. A must would be ...
- Fri Jul 01, 2016 2:16 am
- Forum: General Discussion
- Topic: Hdri Background no GI
- Replies: 8
- Views: 3108
Re: Hdri Background no GI
Sorry guys, just saw your posts, I forgot to check the "notify me when reply is posted". That should really be on by default. Thank you for the info, I'm going to look it over.
Dylansaunders - If i put it as a background in environment tab it still lights the scene, I want it to just show in the ...
Dylansaunders - If i put it as a background in environment tab it still lights the scene, I want it to just show in the ...