
Search found 8 matches
- Fri Mar 09, 2018 10:34 am
- Forum: Lightwave 3D
- Topic: 2018 crash when using open vdb files
- Replies: 4
- Views: 1717
Re: 2018 crash when using open vdb files
Good to hear Juanjgon, thanks! 

- Thu Mar 08, 2018 6:59 am
- Forum: Lightwave 3D
- Topic: 2018 crash when using open vdb files
- Replies: 4
- Views: 1717
2018 crash when using open vdb files
Hello,
I was wondering if this is an Octane bug or if I'm doing something wrong.
Start from an empty scene and switch to perspective view. Add a null, in object properties add an Octane Volumetrics, load a vdb file. Switch to camera view using the keypad shortcut. At this point layout crashes ...
I was wondering if this is an Octane bug or if I'm doing something wrong.
Start from an empty scene and switch to perspective view. Add a null, in object properties add an Octane Volumetrics, load a vdb file. Switch to camera view using the keypad shortcut. At this point layout crashes ...
- Tue Mar 06, 2018 9:20 am
- Forum: Lightwave 3D
- Topic: OctaneRender™ 3.0 for LightWave™ - Test build 3.08.0.7 RC1
- Replies: 76
- Views: 31822
Re: OctaneRender™ 3.0 for LightWave™ - Test build 3.08.0.7 RC1
I confirm the issue, image sequence is not saved, that's quite annoying.BorisGoreta wrote:It appears that image sequence with F10 does not get saved. Switching to LW renderer the sequence gets saved.
- Mon Mar 05, 2018 8:02 pm
- Forum: Lightwave 3D
- Topic: News on Release Date?
- Replies: 36
- Views: 11753
Re: News on Release Date?
Sorry folks, I might have missed something but, is the 2018 version out? I'm gonna start a project and i really have to to know if i have to keep using LW 2015 or i can start with the 2018.
- Mon Dec 25, 2017 4:19 pm
- Forum: Lightwave 3D
- Topic: Light incidence angle
- Replies: 1
- Views: 1055
Light incidence angle
Hello guys,
I'm texturing a 3d model of the Earth and i would like to add night lights to the model. According to logic, I should tell octane to apply an opacity value to the night lights texture, according to the sun incidence angle on the object, is there a way to do it?
Thanks in advance for any ...
I'm texturing a 3d model of the Earth and i would like to add night lights to the model. According to logic, I should tell octane to apply an opacity value to the night lights texture, according to the sun incidence angle on the object, is there a way to do it?
Thanks in advance for any ...
- Mon Nov 28, 2016 9:02 am
- Forum: Lightwave 3D
- Topic: OctaneRender™ 3.0 for LightWave™ - Production build 3.04.5.0
- Replies: 46
- Views: 22155
Re: OctaneRender™ 3.0 for LightWave™ - Production build 3.04.5.0
I am having trouble loading the new material conversion tool. I did a clean install of the plugin, but it does not show up in the menu, nor in the list of plugin commands. I see it in the text of the octane_menu.cfg file. It is for LW 11.6. I removed the plugin from the master list as well as ...
- Tue Jul 21, 2015 8:23 am
- Forum: Lightwave 3D
- Topic: Frame sequence issue
- Replies: 2
- Views: 1166
Re: Frame sequence issue
That was it! thank you very much! I never noticed that option in the render target, my bad 

- Tue Jul 21, 2015 5:52 am
- Forum: Lightwave 3D
- Topic: Frame sequence issue
- Replies: 2
- Views: 1166
Frame sequence issue
Hello, i'm having a strange problem rendering a frame sequence. I've set up a flocking system to simulate blood cells, if i scrub the frames slider they all show up and move correctly in the IPR window. When i try to render the whole sequence octane keeps rendering the first frame all over, so i end ...