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by WadeWatts
Thu Nov 14, 2019 12:18 am
Forum: Releases
Topic: Octane 2019 For Unreal Engine - v0.26: ORBX/MorphTargets
Replies: 19
Views: 16683

Re: Octane 2019 For Unreal Engine - v0.26: ORBX/MorphTargets

This is very impressive. I am going to try some tests similar to what you have done. I'm trying to understand your workflow in more detail and exactly what is supported or not. However I think the best way is to try it for myself then ask questions. Thank you for posting this. It is very informative ...
by WadeWatts
Fri Sep 06, 2019 11:03 pm
Forum: OctaneVR Questions & Discussion
Topic: Can I render *.OKX videos with ORC to play on Oculus Go?
Replies: 1
Views: 1718

Re: Can I render *.OKX videos with ORC to play on Oculus Go?

Hi, I can help get you started.

If you want to render out a still image, and that is where to start you setup OctaneRender with a Panoramic camera that has a resolution of 18432 x 1536, Side-By-Side, Keep Upright. Then render out to PNG. You need to load the player onto your HMD, either GearVR or ...
by WadeWatts
Fri Sep 06, 2019 10:48 pm
Forum: OctaneVR Questions & Discussion
Topic: Rendered OKX Files - How to prepare for OMP?
Replies: 0
Views: 948

Rendered OKX Files - How to prepare for OMP?

Hello,

I rendered out some test frames as OKX files and now I want to play them back as an animation in OMP on the Oculus Go. What is the method to do this?

How do I bundle them up for playback. My test is with 5 frames but eventually I will have 300 frames which I want to playback.

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