Search found 10 matches
- Wed Jul 15, 2015 11:33 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Alembic Cam Animation w/ Panoramic Setting
- Replies: 2
- Views: 4051
Alembic Cam Animation w/ Panoramic Setting
I've imported a camera from Cinema 4d to Octance in Alembic format. My question is: How can I add panoramic settings to an alembic camera lens?
- Thu Jul 09, 2015 6:50 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Exporting Camera Animations to Octane VR Standalone
- Replies: 1
- Views: 2731
Exporting Camera Animations to Octane VR Standalone
Hello Again,
Questions on exporting camera animations from 3DS max to Octane VR standalone:
1- Is this possible to export 3Ds max Camera animations(Either keyframes or paths) into Octane VR standalone along with your 3d scene?
2- If this is possible how do you go about exporting the camera ...
Questions on exporting camera animations from 3DS max to Octane VR standalone:
1- Is this possible to export 3Ds max Camera animations(Either keyframes or paths) into Octane VR standalone along with your 3d scene?
2- If this is possible how do you go about exporting the camera ...
- Mon Jul 06, 2015 7:17 pm
- Forum: OctaneVR Questions & Discussion
- Topic: 3DS MAX Material Converter
- Replies: 12
- Views: 9676
Re: 3DS MAX Material Converter
Hey bepeg4d ,
Thanks for the response. The Procedural wave textures we cannot import into 3DS max are native to the OctaneVR Standalone edition. The dirt and other procedural textures work fine it's just the wave textures that are not working. All three of them to exact.
Thanks for the response. The Procedural wave textures we cannot import into 3DS max are native to the OctaneVR Standalone edition. The dirt and other procedural textures work fine it's just the wave textures that are not working. All three of them to exact.
- Thu Jul 02, 2015 9:17 pm
- Forum: OctaneVR Questions & Discussion
- Topic: 3DS MAX Material Converter
- Replies: 12
- Views: 9676
Re: 3DS MAX Material Converter
It seems none of the procedural wave textures import into 3ds max Octane Plugin from Octane standalone? We uploaded through live DB and no dice we tried local too. Any suggestions? This has become our newest bottle neck 

- Mon Jun 29, 2015 8:42 pm
- Forum: OctaneVR Questions & Discussion
- Topic: 3DS MAX Material Converter
- Replies: 12
- Views: 9676
Re: 3DS MAX Material Converter
abreukers,
Thank you for your speedy answer sir. In our scene we will see earth from outer space looking and the glowing atmosphere:
This is our base Earth Render. The Other Material Converted nicely.
https://lh4.googleusercontent.com/ziZVAdP8ZvezxQX53C0aOM2Nx ...
Thank you for your speedy answer sir. In our scene we will see earth from outer space looking and the glowing atmosphere:
This is our base Earth Render. The Other Material Converted nicely.
https://lh4.googleusercontent.com/ziZVAdP8ZvezxQX53C0aOM2Nx ...
- Sat Jun 27, 2015 6:15 pm
- Forum: OctaneVR Questions & Discussion
- Topic: 3DS MAX Material Converter
- Replies: 12
- Views: 9676
Re: 3DS MAX Material Converter
We figured out how to properly convert the materials but now are having issues.
We are converting planets, the Materials for the planet are converting over. the Issue is the atmosphere converts over into a default material.
In the slate editor the Nodes are all there for the atmosphere but it is ...
We are converting planets, the Materials for the planet are converting over. the Issue is the atmosphere converts over into a default material.
In the slate editor the Nodes are all there for the atmosphere but it is ...
- Tue Jun 23, 2015 10:30 pm
- Forum: OctaneVR Questions & Discussion
- Topic: 360° stereoscopic videos
- Replies: 12
- Views: 10032
Re: 360° stereoscopic videos
I rendered out a basic test scene on 3ds max and I am seeing a massive seam up top. I rendered out to 2048 X 2048 At 60 and opened on Oculus 360 degree video player. Any suggestions?
How does the 360 degree viewing work with 3ds Max and octane plugin?
How does the 360 degree viewing work with 3ds Max and octane plugin?
- Tue Jun 23, 2015 9:24 pm
- Forum: OctaneVR Questions & Discussion
- Topic: 3DS MAX Material Converter
- Replies: 12
- Views: 9676
3DS MAX Material Converter
Hey Guys,
We are working on our First VR experience. We have a couple questions on work flow, specifically on the Material Converter.
Questions:
1. How do you convert a material to octane correctly?
(Note)
We understand going into the live db tab and we see the list of supported materials.
2 ...
We are working on our First VR experience. We have a couple questions on work flow, specifically on the Material Converter.
Questions:
1. How do you convert a material to octane correctly?
(Note)
We understand going into the live db tab and we see the list of supported materials.
2 ...
- Tue Jun 23, 2015 8:12 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Octane VR 3ds Max plugin error
- Replies: 3
- Views: 3939
Re: Octane VR 3ds Max plugin error
I had the same issue unfortunately I had to reinstall my software and octane plugin. I reinstalled a driver for my GPU and I got error messages all day and night. I haven't found a better solution yet. I am on the hunt though. If I find something I will post it asap. It's frustrating
- Sat Jun 06, 2015 11:46 pm
- Forum: OctaneVR Questions & Discussion
- Topic: Setting up your VR scene with 3DS MAX
- Replies: 1
- Views: 2397
Setting up your VR scene with 3DS MAX
I am having issues working with Octane VR plugin for 3ds max(It is user error). I am new to the Plugin and just need a better idea. Can anyone run through their workflow from opening your scene, setting up Octane under the render settings, setting up the octane camera, setting it up on the live view ...