Search found 10 matches

by nKo
Wed Dec 19, 2018 10:28 am
Forum: Houdini
Topic: volume ramp to scattering phase
Replies: 1
Views: 1457

volume ramp to scattering phase

Hi, Is there any way to grab the density of a volume in a volume gradient to map the direction of scattering phase ?
I'd like to have high phase direction in low density part and 0 in hight density part ?

Any trick ?

nKo
by nKo
Wed Nov 21, 2018 2:42 pm
Forum: Houdini
Topic: vdb from camera does'nt render correctly
Replies: 1
Views: 1062

vdb from camera does'nt render correctly

Hi, I'm trying to render a vdb created from the camera frustrum. Octane render it but it is not in the right place.
you can see the attached image file, I can't upload the hiplc file. vdb from cam debug.jpg

If I resample the vdb, everything goes fine, but I don't want to, I just want to keep the ...
by nKo
Tue Nov 20, 2018 10:28 am
Forum: Houdini
Topic: daylight animation
Replies: 3
Views: 1710

Re: daylight animation

That exactly what I did. And it work indeed, but I don't know why, sometimes It does'nt want to set my key. I'll try to investigate and notice you if I can reproduce it.
Thank anyway.

nKo
by nKo
Sat Nov 17, 2018 11:08 pm
Forum: Houdini
Topic: daylight animation
Replies: 3
Views: 1710

daylight animation

Hi, I can't set any keyframe in the daylight system. How can I animate it ? any tricks ?
thanks
by nKo
Thu Nov 08, 2018 9:35 pm
Forum: Houdini
Topic: merge volume
Replies: 2
Views: 2084

Re: merge volume

No need for debug scene. I was indeed merging volumes without grouping them before.
Thank for the tip.
After creating a primitive group for each volume, octane can render the merge properly.

cheers
nKo
by nKo
Tue Nov 06, 2018 9:17 pm
Forum: Houdini
Topic: merge volume
Replies: 2
Views: 2084

merge volume

Hi, When I try to merge 2 vdb's, octane only render the first one.
It work in mantra or Redshift but not octane. Is it a bug ?
I cannot combine them using a vdb combine cause i need them to have differents resolution.
Any help ?

nKo
by nKo
Wed Aug 15, 2018 2:46 pm
Forum: Releases
Topic: OctaneRender™ 4.0 for Houdini™ - beta build 4.00.0.8 XB3
Replies: 33
Views: 19788

Re: OctaneRender™ 4.0 for Houdini™ - beta build 4.00.0.8 XB3

good to read that.
Do you think we also will have attributes mapping available in this build ?
cheers
by nKo
Wed Aug 15, 2018 3:45 am
Forum: Releases
Topic: OctaneRender™ 4.0 for Houdini™ - beta build 4.00.0.8 XB3
Replies: 33
Views: 19788

Re: OctaneRender™ 4.0 for Houdini™ - beta build 4.00.0.8 XB3

Hi, I cant find any transmition parameters in the new universal shader.
There is somme in the standalone version. Did I miss something ?
by nKo
Sat May 26, 2018 2:32 pm
Forum: General Discussion
Topic: texturing volume medium
Replies: 1
Views: 924

texturing volume medium

Hello,
I tried to connect some procedural noise to the scattering input of a volumetric medium and it seem to does'nt work.
I can connect it, but no matter what i change, I don't see the texture.
How can I achieve it ?

I don't want to use any vdb file as a volume, I just want a textured volume as ...
by nKo
Fri Apr 21, 2017 5:03 pm
Forum: General Discussion
Topic: double volumetric phase
Replies: 0
Views: 657

double volumetric phase

Hi,
Is there any way to combine 2 volumetric shaders to use both reflective and transmitive phase ?
Or simply have a shader with 2 phases and a blend factor.
I do this trick in our render engine at work to have better volumetric cloud rendering, and it's really imortant for rendering high ...

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