Search found 13 matches
- Mon May 23, 2016 7:56 pm
- Forum: Lightwave 3D
- Topic: Control surface with Null
- Replies: 5
- Views: 2115
Re: Control surface with Null
Yes please mighty please let us know ur solution
- Sun Sep 14, 2014 7:39 pm
- Forum: M is for Metaverse Gallery
- Topic: Pierrot character
- Replies: 1
- Views: 1189
Pierrot character
Hello guys
here you can see a speed work.
4hours from the idea to this final work
here you can see a speed work.
4hours from the idea to this final work
- Fri Jul 11, 2014 8:33 am
- Forum: Autodesk 3Ds Max
- Topic: Strange Bug
- Replies: 8
- Views: 2565
Re: Strange Bug
Thanks for your reply.
Changing the rayepsilon solve this problem, great thing !
.... But affect problem on specular materials.
You can see in attached :
1 : Rayepilon = 0 -> StrangeBug
2 : Rayepilon = 0.1 -> StrangeBug disseapear, but Specular material have problem on the side
3 : Rayepilon = 0 ...
Changing the rayepsilon solve this problem, great thing !
.... But affect problem on specular materials.
You can see in attached :
1 : Rayepilon = 0 -> StrangeBug
2 : Rayepilon = 0.1 -> StrangeBug disseapear, but Specular material have problem on the side
3 : Rayepilon = 0 ...
- Thu Jul 10, 2014 4:32 pm
- Forum: Autodesk 3Ds Max
- Topic: Strange Bug
- Replies: 8
- Views: 2565
Re: Strange Bug
Somes precisions :
This bug affect all objects in the same place in the scene, like this simple cube
I've delete all lights and recreate other, same problem
This bug affect all objects in the same place in the scene, like this simple cube
I've delete all lights and recreate other, same problem
- Thu Jul 10, 2014 4:05 pm
- Forum: Autodesk 3Ds Max
- Topic: Strange Bug
- Replies: 8
- Views: 2565
Strange Bug
Hello,
This is the second time I've this bug, and I don't find any solutions to solve it :
I've strange triangles appear on modelisation like attached file.
It's a simple scene with only plane and two lights..
I've try lots of things, new modelisation did same problem..
DirectLighting ...
This is the second time I've this bug, and I don't find any solutions to solve it :
I've strange triangles appear on modelisation like attached file.
It's a simple scene with only plane and two lights..
I've try lots of things, new modelisation did same problem..
DirectLighting ...
- Sun Mar 30, 2014 7:14 pm
- Forum: M is for Metaverse Gallery
- Topic: octanerender for lightwave3D ANIMATION
- Replies: 7
- Views: 2793
Re: octanerender for lightwave3D ANIMATION
Thanks a lot to visit and speak about our work
- Thu Mar 27, 2014 7:30 pm
- Forum: M is for Metaverse Gallery
- Topic: octanerender for lightwave3D ANIMATION
- Replies: 7
- Views: 2793
octanerender for lightwave3D ANIMATION
Hello guys
visite our website animation tab of http://www.pixeldelune.fr to present you our first octanerender for lightwave3D production.
PixelDeLune.fr_sealone__00144.jpg
Pixel De Lune, a french CGI society, just put octanerender engine in his pipeline (3DSmax and lightwave3D) for commercial ...
visite our website animation tab of http://www.pixeldelune.fr to present you our first octanerender for lightwave3D production.
PixelDeLune.fr_sealone__00144.jpg
Pixel De Lune, a french CGI society, just put octanerender engine in his pipeline (3DSmax and lightwave3D) for commercial ...
- Thu Mar 27, 2014 6:34 pm
- Forum: M is for Metaverse Gallery
- Topic: Test Drive Lamborghini ONLINE
- Replies: 25
- Views: 10240
Re: Test Drive Lamborghini ONLINE
quel boulot niuq.
excellent
je vois que tu es tres specialisé dans les voitures, tu n aurais pas des realisations dans d autres domaines?
ca serait interessant que je puisse voir ton bouque pour notre société.
merci
excellent
je vois que tu es tres specialisé dans les voitures, tu n aurais pas des realisations dans d autres domaines?
ca serait interessant que je puisse voir ton bouque pour notre société.
merci
- Thu Mar 27, 2014 6:26 pm
- Forum: M is for Metaverse Gallery
- Topic: Leatherman Style PS
- Replies: 11
- Views: 5819
Re: Leatherman Style PS
Very good work
congratulation
congratulation
- Thu Apr 18, 2013 10:28 am
- Forum: Autodesk 3Ds Max
- Topic: OctaneRender® for 3ds max® v1.13[Test]
- Replies: 100
- Views: 42563
Re: OctaneRender® for 3ds max® v1.13[Test]
Thanks for fixsubsurface scattering !