Are you sure that you don't have a TEST version of 3.06 in some pc? Be sure that you have stable version of 3.06 for plugin+slaves(as standalone) from this topic: https://render.otoy.com/forum/viewtopic.php?f=85&t=60816
Note that i'm gonna update this topic for puttin 3.06.1 version soon.
Thank ...
Search found 13 matches
- Tue May 23, 2017 12:20 pm
- Forum: Maxon Cinema 4D
- Topic: 3.06 Network rendering issue
- Replies: 3
- Views: 1046
- Tue May 23, 2017 12:06 pm
- Forum: Maxon Cinema 4D
- Topic: 3.06 Network rendering issue
- Replies: 3
- Views: 1046
3.06 Network rendering issue
Hi, I am trying to setup network rendering on 2 of my machines but having no luck since upgrading to 3.06.
My other machine's gpu is recognised in the preferences but I am unable to select it as the status says 'invalid version'.
Both machines have separate Octane licences but are both running 3 ...
My other machine's gpu is recognised in the preferences but I am unable to select it as the status says 'invalid version'.
Both machines have separate Octane licences but are both running 3 ...
- Thu Nov 24, 2016 9:59 am
- Forum: Maxon Cinema 4D
- Topic: How to fix glass distortion.
- Replies: 2
- Views: 2765
Re: How to fix glass distortion.
I have managed to fix the problem. I gave the jar a small extrude of 0.1 and it has worked a treat 

- Wed Nov 23, 2016 6:06 pm
- Forum: Maxon Cinema 4D
- Topic: How to fix glass distortion.
- Replies: 2
- Views: 2765
How to fix glass distortion.
I am trying to create a simple class jar but I can't work out how to get rid of the unwanted distortion
Looks like it is full with water which I don't want.
The material is a simple specular with 1.5 index and 100% opacity. Anything else that I'm missing?
Cheers

The material is a simple specular with 1.5 index and 100% opacity. Anything else that I'm missing?
Cheers
- Thu Nov 17, 2016 11:14 am
- Forum: Maxon Cinema 4D
- Topic: Grainy render when using hdri
- Replies: 3
- Views: 1970
Re: Grainy render when using hdri
Thank you both for your suggestions.
Bumping up the defuse has helped a bit but I start to lose a bit of definition with some objects in the scene.
I have been using the from https://hdri-locations.com/freesample?activate=2 I have tried different hdris but still get some grainyness. Lowering the ...
Bumping up the defuse has helped a bit but I start to lose a bit of definition with some objects in the scene.
I have been using the from https://hdri-locations.com/freesample?activate=2 I have tried different hdris but still get some grainyness. Lowering the ...
- Wed Nov 16, 2016 4:55 pm
- Forum: Maxon Cinema 4D
- Topic: Grainy render when using hdri
- Replies: 3
- Views: 1970
Grainy render when using hdri
I am using a hdri to light an interior scene but i'm getting very grainy results.
When I use a daylight with some area lights the grain disappears :|
My current settings are:
Environment tag-
Power 10
ImageTexture-
Power 1
Gamma 2.2
Directlighting-
Max. samples 2048
GI Diffuse
Spec depth 8 ...
When I use a daylight with some area lights the grain disappears :|
My current settings are:
Environment tag-
Power 10
ImageTexture-
Power 1
Gamma 2.2
Directlighting-
Max. samples 2048
GI Diffuse
Spec depth 8 ...
- Wed Nov 02, 2016 12:20 pm
- Forum: Bug Reports
- Topic: Displacement cracks or holes at geometry edges
- Replies: 7
- Views: 7737
Re: Displacement cracks or holes at geometry edges
Hey Rik,
Didi you ever solve this issue? I am currently experiencing the same thing.
Thanks
Didi you ever solve this issue? I am currently experiencing the same thing.
Thanks
- Wed Feb 03, 2016 3:11 pm
- Forum: Maxon Cinema 4D
- Topic: multi pass object buffer/mask
- Replies: 9
- Views: 9996
Re: multi pass object buffer/mask
Hi,
I'm guessing, have you added all the necessary object tags to identify your geometry?
Is the option "Resend Only Updated Objects" active in Render Settings/ Octane Render/ Geometry Engine?
ciao beppe
Thanks for the reply.
Yes, I have the object tag on the correct geometry and also "Resend ...
I'm guessing, have you added all the necessary object tags to identify your geometry?
Is the option "Resend Only Updated Objects" active in Render Settings/ Octane Render/ Geometry Engine?
ciao beppe
Thanks for the reply.
Yes, I have the object tag on the correct geometry and also "Resend ...
- Tue Feb 02, 2016 12:30 pm
- Forum: Maxon Cinema 4D
- Topic: multi pass object buffer/mask
- Replies: 9
- Views: 9996
Re: multi pass object buffer/mask
You need version 2.24 and render layer mask sets. See image. I see you watched some tutorials but not render pass tutorials.
Hi,
I am having a bit of trouble working this out too. I am using version 2.24.2-R2 and some of the menus are different to the ones in the tutorial. I have also used the ...
Hi,
I am having a bit of trouble working this out too. I am using version 2.24.2-R2 and some of the menus are different to the ones in the tutorial. I have also used the ...
- Wed Jan 27, 2016 2:49 pm
- Forum: Maxon Cinema 4D
- Topic: Interpreting C4D textures in Octane.
- Replies: 6
- Views: 2260
Re: Interpreting C4D textures in Octane.
That's ok
Thank's - It's still saying to same unfortunately.
Very strange!

Thank's - It's still saying to same unfortunately.
Very strange!