Search found 24 matches

by Remo
Thu Mar 21, 2019 5:15 am
Forum: General Discussion
Topic: NV Link and Octane
Replies: 1
Views: 4460

NV Link and Octane

Hi guys,
Im about to build a workstation with 2x 2080ti's.
Than the question came up if I should bridge the two GPU's with an NV Link...what is the adventage besides it doubles the VRAM?

Do you have an idea if this could be helpful with other 3d/design related software, such as the C4D, Redshift ...
by Remo
Fri Apr 27, 2018 12:13 pm
Forum: Maxon Cinema 4D
Topic: Post effects causing seams in 360 spherical animation
Replies: 2
Views: 1151

Re: Post effects causing seams in 360 spherical animation

Ciao Beppe,
thx for the quick reply!
Too bad that this isnt possible....but good to know that the post effects only need a few samples..:)
Thanks a lot!
Best, Remo
by Remo
Fri Apr 27, 2018 7:07 am
Forum: Maxon Cinema 4D
Topic: Post effects causing seams in 360 spherical animation
Replies: 2
Views: 1151

Post effects causing seams in 360 spherical animation

Hi guys,
I was wondering if there is a clean way to avoid the seams occurring when rendering post effects (I think its the bloom) onto 360degree spherical/panoramic animations for youtube for example.
Is there something like 360-post effects?
Thanks in advance!
Best, Remo
by Remo
Sat Mar 24, 2018 9:41 am
Forum: Maxon Cinema 4D
Topic: Seams after baking textures
Replies: 2
Views: 1393

Seams after baking textures

Hi guys,

I just quickly tried out how to bake light maps and I feel like there is no way to kill the appearing seams (since up the "padding" to the max of 16 doesnt help...)
Or am I missing something?

Thanks in advance!
by Remo
Mon May 29, 2017 2:39 pm
Forum: Releases
Topic: Version 3.06.2 - obsolete stable
Replies: 241
Views: 135885

Re: Version 3.06.1 - Latest stable

Hey there!
Thanks a lot for the awesome updates!
Ive been testing this version and the new features for some days!
It feels pretty stable (at least in my test scenes..;) and some older production scenes).

Anyway....recently I noticed a bug by using the new filtering options in the displacement node ...
by Remo
Tue May 16, 2017 4:24 pm
Forum: Maxon Cinema 4D
Topic: Suggestions to Stereo 3d workflow?
Replies: 1
Views: 827

Suggestions to Stereo 3d workflow?

Hi guys,

I was wondering if you could share you experiences regarding to stereo 3d workflows inside of c4d/octane.
Since I have never worked with it before, I would appreciate every hint and link to proper explanations :)

Thanks in advance!
Best, Remo
by Remo
Tue May 09, 2017 7:30 am
Forum: Maxon Cinema 4D
Topic: MatIDs for mixed materials?
Replies: 1
Views: 978

MatIDs for mixed materials?

Hi Guys, I have a quick and simple question :)
I was wondering if there is a way to get Material ID passes for the Materials mixed by a MixMaterial?
Id appreciate every hint..:)
Cheers, Remo
by Remo
Tue May 02, 2017 9:29 am
Forum: Maxon Cinema 4D
Topic: How can I stop lights position effecting Position Pass?
Replies: 1
Views: 790

How can I stop lights position effecting Position Pass?

Hey guys,

the Position Pass kind of confuses me. I just realized that even my lights positions effect my position pass.
So If I have a light really far away, the PosPass resolution (gradient) on my object decreases accordingly.....!
I even tried to put the lights on a separat renderlayer, but its ...
by Remo
Sat Apr 29, 2017 2:26 pm
Forum: Maxon Cinema 4D
Topic: Multishader on Octane Scatter
Replies: 3
Views: 1748

Re: Multishader on Octane Scatter

aoktar wrote:Cloner with render_instances and scatter object, both are resulting same structures at end. Only randomcolor can work with that not any mograph things.
Too bad..:)
But thanks a lot for the really quick answer!
Cheers
by Remo
Sat Apr 29, 2017 2:17 pm
Forum: Maxon Cinema 4D
Topic: Multishader on Octane Scatter
Replies: 3
Views: 1748

Multishader on Octane Scatter

Hi guys,
is there a way to get the multishader running with the octane scatter object? Or is there a workaround/proper way to achieve the same result?
It even just works with render instances checked off (on the cloner), so my scene gets really heavy..:)
Thanks a lot,
cheers, Remo

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