Search found 179 matches

by DinoMuhic
Tue Jul 08, 2025 11:52 pm
Forum: Bug Reports
Topic: Safe Frames doesn't work + CUDA error with Analytic Light + Post EFX
Replies: 4
Views: 178

Re: Safe Frames doesn't work + CUDA error with Analytic Light + Post EFX


When i set the safe frames opacity to 100% it doesn't add the black bars to show the aspect ratio in the preview window anymore.

I have also found that when I add an analytic light + post efx, I get a CUDA error. I've tried adding to several scenes and I get the same crash when rendering. As soon ...
by DinoMuhic
Thu Jul 03, 2025 8:49 am
Forum: Releases
Topic: Cinema4D version 2025.2.1 - v1.6
Replies: 18
Views: 3688

Re: Cinema4D version 2025.2.1 - v1.6



Dropdown windows in Cinema 4D 2025.3.1 like File, Edit, Create, Modes, etc. autoclose after a few seconds. This problem goes away when I uninstall the newest Octane version. Anyone else has this problem?

Autoclose.gif


One bug I stumbled upon that is easier to describe: When I convert a ...
by DinoMuhic
Tue Jun 24, 2025 9:34 am
Forum: Releases
Topic: Cinema4D version 2025.2 - v1.5.1
Replies: 38
Views: 5305

Re: Cinema4D version 2025.2 - v1.5.1


What could be the reason for rendering "Render Instances" in LiveView window but NOT showing in Production Picture Viewer?
It is an animation sequence.

EDIT: I see... I must set "all objects movable" in geometry control.
Wish Auto-detect solved this case.
Will need to read more about it.


We ...
by DinoMuhic
Tue Jun 03, 2025 9:54 am
Forum: Bug Reports
Topic: Pyro sim output offsets break renders
Replies: 4
Views: 162

Re: Pyro sim output offsets break renders

Weird, I thought we fixed that already a long time ago, but looks like it re-appeared.

Thanks, we'll deal with it and sorry for the troubles!
by DinoMuhic
Tue Jun 03, 2025 9:44 am
Forum: Bug Reports
Topic: Voxel octane tag c4d UI layout
Replies: 1
Views: 100

Re: Voxel octane tag c4d UI layout

Thanks! Will put it on the list.
by DinoMuhic
Mon May 26, 2025 12:54 am
Forum: Bug Reports
Topic: Post noise vanishes from live view
Replies: 1
Views: 81

Re: Post noise vanishes from live view

Can confirm, thanks.
I think its applied twice or something like that.
Luckily its not affecting the Picture Viewer it seems.
by DinoMuhic
Tue May 20, 2025 9:22 pm
Forum: Bug Reports
Topic: Premultiplied alfa in PSD/PSB/TIF
Replies: 13
Views: 476

Re: Premultiplied alfa in PSD/PSB/TIF

ok I can confirm that the alpha is missing if "Multilayer file" is checked in the Render AOV manager tab. But only for the Beauty pass itself.
If that checkbox is off, then the Alpha is present (tested latest build and previewed in After Effects).

One workaround until we fix this would be to add ...
by DinoMuhic
Tue May 20, 2025 9:03 pm
Forum: Releases
Topic: Cinema4D version 2025.2 - v1.5
Replies: 38
Views: 4928

Re: Cinema4D version 2025.2 - v1.5

KeeWe wrote: Tue May 20, 2025 2:20 pm A simple universal material with an octane gradient set to radial crashes octane every time.
like this?
Screenshot 2025-05-20 230224.png
Works here, could you send us details about your machine and a test scene?
by DinoMuhic
Tue May 20, 2025 10:40 am
Forum: Bug Reports
Topic: Premultiplied alfa in PSD/PSB/TIF
Replies: 13
Views: 476

Re: Premultiplied alfa in PSD/PSB/TIF

Can someone sum up what the issue is here exactly?
That the plugin does not correctly render out TIFF with alpha?

Its a bit hard to follow this thread.

Cheers
by DinoMuhic
Tue May 20, 2025 10:37 am
Forum: Bug Reports
Topic: Missing rsColorComp.osl after 2025.2.0 update
Replies: 3
Views: 176

Re: Missing rsColorComp.osl after 2025.2.0 update

Hey

Are you saying when you save the project with Assets, the external OSL node is not taken over?
What if you copy-paste the OSL code into a new OSL Texture node in Octane and make it an internal OSL code, that is not relying on an external file? Does it then render correctly?

Cheers

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