Does anyone know how to hide the base instance object.
I made a Null and use the null to generate a rectangular array using my base object (grid object)
But i cannot figure out how to get rid of the base object, i mean hide it from render.
In lw renderer i can just deselect the base in the scene ...
Search found 2 matches
- Sat Apr 18, 2015 1:17 am
- Forum: Lightwave 3D
- Topic: Hide the base instance object
- Replies: 3
- Views: 1327
- Mon Mar 23, 2015 3:09 pm
- Forum: General Discussion
- Topic: Select UvMap
- Replies: 0
- Views: 713
Select UvMap
Hi there,
Fresh on this forum, I did a search on the topic but the results are overwhelming and i cannot find what i'm after. How to switch to another UvMap in the Octane stanalone? Does anyone know where to find a good tutorial on that subject? Or is there only one Uvmap available per object? My ...
Fresh on this forum, I did a search on the topic but the results are overwhelming and i cannot find what i'm after. How to switch to another UvMap in the Octane stanalone? Does anyone know where to find a good tutorial on that subject? Or is there only one Uvmap available per object? My ...