No response in a week for that question. That's fine... :-/KeeWe wrote:Is there any info from Otoy how the C4D plugin is handled in the future? Ahmet did such a great job... and now it seems it's getting pretty quiete.
Search found 95 matches
- Thu Feb 13, 2025 12:55 pm
- Forum: Releases
- Topic: Cinema4D version 2024.1.2 latest stable (17.12.2024)
- Replies: 39
- Views: 29233
Re: Cinema4D version 2024.1.2 latest stable (17.12.2024)
- Thu Jun 27, 2024 6:47 am
- Forum: Releases
- Topic: Cinema4D version 2023.1.3-R6 (obsolete stable) 11.10.2024
- Replies: 73
- Views: 42677
Re: Cinema4D version 2023.1.3-R4 (Latest stable) 14.06.2024
nice start in the morning after that render night 
don't know what went wrong, but:
After a long day of work: Start your machine new and then the rendering for the night!

don't know what went wrong, but:
After a long day of work: Start your machine new and then the rendering for the night!
- Fri Mar 15, 2024 1:59 pm
- Forum: User requests
- Topic: "Time Limit(sec)" should override "Max. samples"
- Replies: 6
- Views: 2828
Re: "Time Limit(sec)" should override "Max. samples"
thanks 
no it's not hard.
keep on doing more important stuff

no it's not hard.
keep on doing more important stuff

- Fri Mar 15, 2024 12:39 pm
- Forum: User requests
- Topic: "Time Limit(sec)" should override "Max. samples"
- Replies: 6
- Views: 2828
Re: "Time Limit(sec)" should override "Max. samples"
When I set a "Time Limit" Octane renders for that time (eG 5 min). Thats fine. BUT: If "max samples" are low, for eG 124 samples, octane stops rendering at 124 samples. Does not render for 5 min
I have first set the samples verry high, so that octane renders for the "Time Limit" i was giving it ...
I have first set the samples verry high, so that octane renders for the "Time Limit" i was giving it ...
- Fri Mar 15, 2024 8:13 am
- Forum: User requests
- Topic: "Time Limit(sec)" should override "Max. samples"
- Replies: 6
- Views: 2828
Re: "Time Limit(sec)" should override "Max. samples"
Wouldn't that make sense? for previews I often render 124 Samples. But it should be easy to implement an infinite sample rate when, I change the seconds above 0?
thanks aoktar for replay
thanks aoktar for replay
- Fri Jun 02, 2023 7:53 am
- Forum: Maxon Cinema 4D
- Topic: orbit navigation
- Replies: 5
- Views: 2153
Re: orbit navigation
so, aoktar: 8 years later...
Any response?
Any response?

- Wed May 24, 2023 12:04 pm
- Forum: User requests
- Topic: Navigation: reverse orbit in LV?
- Replies: 0
- Views: 571
Navigation: reverse orbit in LV?
is this a thing? Or even possible somehow?
My brain muscles are stuck in reverse orbit in the C4D viewport...
My brain muscles are stuck in reverse orbit in the C4D viewport...

- Wed Dec 14, 2022 9:18 am
- Forum: Releases
- Topic: Cinema4D 2022.1-[R10] (Previous stable) (26.03.2023)
- Replies: 319
- Views: 124592
Re: Cinema4D 2022.1-[R2] (Latest stable) (10.12.2022)
Back to my topic, I got now a scene 
The white line happens after denoise.
https://we.tl/t-xitWvHdD6t

The white line happens after denoise.
https://we.tl/t-xitWvHdD6t
- Mon Dec 12, 2022 3:12 pm
- Forum: Releases
- Topic: Cinema4D 2022.1-[R10] (Previous stable) (26.03.2023)
- Replies: 319
- Views: 124592
Re: Cinema4D 2022.1-[R2] (Latest stable) (10.12.2022)
there is this line: it comes from "denoise volume" But why?
- Thu Nov 24, 2022 11:26 am
- Forum: Releases
- Topic: Cinema4D version 2022.1-RC3 24.11.2022
- Replies: 20
- Views: 16313
Re: Cinema4D version 2022.1-RC3 24.11.2022
are there, or will be AOV passes for fire and smoke?
right now, cryptomatte does not work fine, but I dont know if it's possible...
right now, cryptomatte does not work fine, but I dont know if it's possible...