Search found 67 matches

by nickliang
Sun Jan 09, 2011 10:46 am
Forum: M is for Metaverse Gallery
Topic: Foul
Replies: 3
Views: 2487

Re: Foul

Very beautiful work of art, looks like Mobile Phone photography.
by nickliang
Sat Jan 08, 2011 12:25 pm
Forum: M is for Metaverse Gallery
Topic: Nocturnal ballet
Replies: 9
Views: 5846

Re: Nocturnal ballet

My God :shock: , this magical, wonderful work.
by nickliang
Tue Aug 24, 2010 6:15 pm
Forum: Development Build Releases
Topic: Octane Live Platform Testing Release Pre23_2
Replies: 58
Views: 21329

Re: Octane Live Platform Testing Release Pre23_2

It can run :D , but have some from the Emission bug, and it's very slow,
by nickliang
Tue Aug 24, 2010 5:31 pm
Forum: Development Build Releases
Topic: Octane Live Platform Testing Release Pre23_2
Replies: 58
Views: 21329

Re: Octane Live Platform Testing Release Pre23_2

Thank,I go to tese,Hope I can run it this one ;)
by nickliang
Sat Aug 14, 2010 1:25 am
Forum: Development Build Releases
Topic: Pre-2.3 can't work in winxp32
Replies: 3
Views: 1809

Re: Pre-2.3 can't work in winxp32

Hi Nostromo,
Open the software no problem, the problem come from running render.
by nickliang
Sat Aug 14, 2010 12:45 am
Forum: Development Build Releases
Topic: (Almost) No problems here (Win 7 64-bit, GTX-470, 257.21)
Replies: 5
Views: 2429

Re: (Almost) No problems here (Win 7 64-bit, GTX-470, 257.21)

I'm winxp 32-bit, GTX-470, 257.21,but Read memory error. :(
by nickliang
Fri Aug 13, 2010 4:03 pm
Forum: Development Build Releases
Topic: Pre-2.3 can't work in winxp32
Replies: 3
Views: 1809

Pre-2.3 can't work in winxp32

mean is my computer Memory can not read :?
111111.jpg
111111.jpg (22.26 KiB) Viewed 1602 times
by nickliang
Fri Aug 13, 2010 1:00 am
Forum: Development Build Releases
Topic: Octane Live Platform Testing Release (pre-23) [obsolete]
Replies: 195
Views: 57675

Re: Octane Live Platform Testing Release (pre-23)

Sorry I can not work,Who can tell me?
111111.jpg
by nickliang
Sat Aug 07, 2010 12:29 am
Forum: M is for Metaverse Gallery
Topic: NickLiang Gallery
Replies: 6
Views: 3842

Re: NickLiang Gallery

Hi,

nice work, but you should use the supersampling technique to get rid of the aliasing: http://www.refractivesoftware.com/forum/viewtopic.php?f=21&t=878

Radiance


Hi radiance,my render with directlighting,use the 4x also acquire supersampling technique?

yes, always use it.
it will get rid ...
by nickliang
Fri Aug 06, 2010 12:46 am
Forum: News & Announcements
Topic: New Developer joins: Brecht van Lommel
Replies: 20
Views: 31055

Re: New Developer joins: Brecht van Lommel

New blood,new power;

Cheers.........................

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