Search found 67 matches
- Sun Jan 09, 2011 10:46 am
- Forum: M is for Metaverse Gallery
- Topic: Foul
- Replies: 3
- Views: 2489
Re: Foul
Very beautiful work of art, looks like Mobile Phone photography.
- Sat Jan 08, 2011 12:25 pm
- Forum: M is for Metaverse Gallery
- Topic: Nocturnal ballet
- Replies: 9
- Views: 5851
Re: Nocturnal ballet
My God
, this magical, wonderful work.
- Tue Aug 24, 2010 6:15 pm
- Forum: Development Build Releases
- Topic: Octane Live Platform Testing Release Pre23_2
- Replies: 58
- Views: 21344
Re: Octane Live Platform Testing Release Pre23_2
It can run
, but have some from the Emission bug, and it's very slow,
- Tue Aug 24, 2010 5:31 pm
- Forum: Development Build Releases
- Topic: Octane Live Platform Testing Release Pre23_2
- Replies: 58
- Views: 21344
Re: Octane Live Platform Testing Release Pre23_2
Thank,I go to tese,Hope I can run it this one 
- Sat Aug 14, 2010 1:25 am
- Forum: Development Build Releases
- Topic: Pre-2.3 can't work in winxp32
- Replies: 3
- Views: 1812
Re: Pre-2.3 can't work in winxp32
Hi Nostromo,
Open the software no problem, the problem come from running render.
Open the software no problem, the problem come from running render.
- Sat Aug 14, 2010 12:45 am
- Forum: Development Build Releases
- Topic: (Almost) No problems here (Win 7 64-bit, GTX-470, 257.21)
- Replies: 5
- Views: 2431
Re: (Almost) No problems here (Win 7 64-bit, GTX-470, 257.21)
I'm winxp 32-bit, GTX-470, 257.21,but Read memory error. 
- Fri Aug 13, 2010 4:03 pm
- Forum: Development Build Releases
- Topic: Pre-2.3 can't work in winxp32
- Replies: 3
- Views: 1812
Pre-2.3 can't work in winxp32
mean is my computer Memory can not read
- Fri Aug 13, 2010 1:00 am
- Forum: Development Build Releases
- Topic: Octane Live Platform Testing Release (pre-23) [obsolete]
- Replies: 195
- Views: 57716
Re: Octane Live Platform Testing Release (pre-23)
Sorry I can not work,Who can tell me?
- Sat Aug 07, 2010 12:29 am
- Forum: M is for Metaverse Gallery
- Topic: NickLiang Gallery
- Replies: 6
- Views: 3844
Re: NickLiang Gallery
Hi,
nice work, but you should use the supersampling technique to get rid of the aliasing: http://www.refractivesoftware.com/forum/viewtopic.php?f=21&t=878
Radiance
Hi radiance,my render with directlighting,use the 4x also acquire supersampling technique?
yes, always use it.
it will get rid ...
nice work, but you should use the supersampling technique to get rid of the aliasing: http://www.refractivesoftware.com/forum/viewtopic.php?f=21&t=878
Radiance
Hi radiance,my render with directlighting,use the 4x also acquire supersampling technique?
yes, always use it.
it will get rid ...
- Fri Aug 06, 2010 12:46 am
- Forum: News & Announcements
- Topic: New Developer joins: Brecht van Lommel
- Replies: 20
- Views: 31071
Re: New Developer joins: Brecht van Lommel
New blood,new power;
Cheers.........................
Cheers.........................