Search found 3 matches

by Genesis
Mon Nov 14, 2011 5:29 pm
Forum: Demo Version Questions & Discussion
Topic: How many colors can the octanerender node support?
Replies: 6
Views: 3232

Re: How many colors can the octanerender node support?

t_3 wrote: you currently can't layer textures in octane, so it would work like roeland wrote (using mix nodes and alpha maps)...
Thank you t_3

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Genesis
by Genesis
Mon Nov 14, 2011 4:51 am
Forum: Demo Version Questions & Discussion
Topic: How many colors can the octanerender node support?
Replies: 6
Views: 3232

Re: How many colors can the octanerender node support?

Greetings,
roeland wrote:What do you mean exactly?
This basic example image should help. Each color is its own image texture uv mapped to the cube. The red and blue colors do not mix with the yellow texture.

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Genesis
by Genesis
Wed Nov 09, 2011 11:30 pm
Forum: Demo Version Questions & Discussion
Topic: How many colors can the octanerender node support?
Replies: 6
Views: 3232

How many colors can the octanerender node support?

Greetings,

As the title says.

Example
2 textures, the main texture for the mesh & a second texture placed on top.
The second texture is simply a transparent image with color information on one section of the map.
Can this be done without the second texture being (desaturated) by the main texture?

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