Thanks for the feedback. I'm pretty sure this isn't from UV's though..
We've used this same model for material display in Toolbag, Modo Internal, and Octane and didn't have any issues.
Furthermore we use the exact same setup in Modo Internal and Toolbag and again don't see any issues.
Search found 3 matches
- Sat May 28, 2016 3:17 pm
- Forum: General Discussion
- Topic: Displacement and Tesselation
- Replies: 2
- Views: 1551
- Fri May 27, 2016 9:13 pm
- Forum: General Discussion
- Topic: Displacement and Tesselation
- Replies: 2
- Views: 1551
Displacement and Tesselation
Hi guys - we started using Octane and have loved it so far. We ran into this issue which I hope some of you can help with.
Tesselation seems to be directly correlated with displacement which is awesome except when it doesn't detect enough displacement and creates geometry distortion.
Here is a ...
Tesselation seems to be directly correlated with displacement which is awesome except when it doesn't detect enough displacement and creates geometry distortion.
Here is a ...
- Tue May 24, 2016 3:34 pm
- Forum: News & Announcements
- Topic: v3 Pricing
- Replies: 189
- Views: 334284
Re: v3 Pricing
Hey guys - thanks for the upgrade promos!
I'm recently coming back to octane - I bought v1 a long time ago, and have been primarily in game dev the last several years. Anyway I'm needing both an upgrade from v1 to v3 + a fresh seat of the modo plugin (not an upgrade).
Anything you guys can offer ...
I'm recently coming back to octane - I bought v1 a long time ago, and have been primarily in game dev the last several years. Anyway I'm needing both an upgrade from v1 to v3 + a fresh seat of the modo plugin (not an upgrade).
Anything you guys can offer ...