I appreciate the feedback and the links, very straight-on and useful.
I'm still learning good practices for transmissive materials in Octane so the results weren't high as hoped, for now.
Cheers.
Search found 4 matches
- Mon Feb 01, 2016 4:21 pm
- Forum: M is for Metaverse Gallery
- Topic: Wednesday Addams
- Replies: 3
- Views: 2907
- Wed Jan 27, 2016 2:29 pm
- Forum: M is for Metaverse Gallery
- Topic: Wednesday Addams
- Replies: 3
- Views: 2907
Wednesday Addams
Hello!
I've rendered my lastest real-time character using Octane, with small post in photoshop.
Based on a concept by Lissy Marlin: http://www.lissymarlin.com/
I've also made a couple shots and breakdowns in Unreal Engine, you check it out on the Artstation page: https://www.artstation.com/artwork ...
I've rendered my lastest real-time character using Octane, with small post in photoshop.
Based on a concept by Lissy Marlin: http://www.lissymarlin.com/
I've also made a couple shots and breakdowns in Unreal Engine, you check it out on the Artstation page: https://www.artstation.com/artwork ...
- Mon Sep 14, 2015 2:19 pm
- Forum: M is for Metaverse Gallery
- Topic: Sentinel
- Replies: 2
- Views: 2625
Re: Sentinel
Thanks!
I'm planning on making a few rig studies using it in the future, but I can't animate well so...
I'm planning on making a few rig studies using it in the future, but I can't animate well so...
- Mon Aug 31, 2015 1:01 am
- Forum: M is for Metaverse Gallery
- Topic: Sentinel
- Replies: 2
- Views: 2625
Sentinel
Hello fellow Octaners.
This is the first project I rendered using Octane, after learning a lot with the demo. Very satisfied with th results!
Based on this concept art by Dacosta Bayley: http://conceptartworld.com/wp-content/uploads/2014/03/marchofrobots_14-023-Sentinel.jpg
Its a game-resolution ...
This is the first project I rendered using Octane, after learning a lot with the demo. Very satisfied with th results!
Based on this concept art by Dacosta Bayley: http://conceptartworld.com/wp-content/uploads/2014/03/marchofrobots_14-023-Sentinel.jpg
Its a game-resolution ...