Search found 9 matches
- Sat Sep 12, 2015 6:37 pm
- Forum: M is for Metaverse Gallery
- Topic: Playing with Octane
- Replies: 5
- Views: 3192
Re: Playing with Octane
The posterize effect is basically crushing the levels. Export it in 16bit png and it gives a good color/luminance latitude to fiddle with. But yeah Im usually do some simple post color correction, unsharp mask and grain in some cases.
- Wed Sep 09, 2015 1:20 pm
- Forum: M is for Metaverse Gallery
- Topic: Playing with Octane
- Replies: 5
- Views: 3192
Re: Playing with Octane
Yeah Im kinda enjoying the speed bump octane provides. Still have a quite a bit to learn specially when seeing some of the great outputs people are getting around here in terms of render/light calculation quality. At the end of the day its a tool that should help you do whatever you want. So for me ...
- Tue Sep 08, 2015 5:55 pm
- Forum: M is for Metaverse Gallery
- Topic: Playing with Octane
- Replies: 5
- Views: 3192
Playing with Octane
Hi guys,
I've recently got octane to help me out on some motion graphics work. Been having great fun with it so far.
Slowly learning how to take advantage of it, so far as been a great to learn a fiddle with.
Here's some gif's and images i've been doing:
https://36.media.tumblr.com ...
I've recently got octane to help me out on some motion graphics work. Been having great fun with it so far.
Slowly learning how to take advantage of it, so far as been a great to learn a fiddle with.
Here's some gif's and images i've been doing:
https://36.media.tumblr.com ...
- Thu Jun 25, 2015 10:53 am
- Forum: Maxon Cinema 4D
- Topic: Can't run animation on a projection texture.
- Replies: 5
- Views: 1925
Re: Can't run animation on a projection texture.
Found the problem! Was in the search path of the image sequence. Was copying by default the first image to another directory.
Thanks for the help!
And sorry for the inconvenience.

Thanks for the help!
And sorry for the inconvenience.
- Thu Jun 25, 2015 1:39 am
- Forum: Maxon Cinema 4D
- Topic: Can't run animation on a projection texture.
- Replies: 5
- Views: 1925
Re: Can't run animation on a projection texture.
Check out the other materials in scene. And the one it says with imagetexture. The preview slows speed as if its processing something but nothing show. refreshed it various times.
EDIT:
Got it working with a regular c4d material in the octane preview. But not as a octane material. I need it to ...
EDIT:
Got it working with a regular c4d material in the octane preview. But not as a octane material. I need it to ...
- Thu Jun 25, 2015 1:35 am
- Forum: Maxon Cinema 4D
- Topic: Can't run animation on a projection texture.
- Replies: 5
- Views: 1925
Re: Can't run animation on a projection texture.
I tried it and still nothing. Also tried putting my animation on the imagetexture. Nothing happend.
Here's some visual details of that scene:
http://gyazo.com/212cd5fbae3cf3c484833b3c0cc52340
http://gyazo.com/9e8d53d5156154f89a3ba2bcdf67a89a
That's how it appear to me on the node editor. I ...
Here's some visual details of that scene:
http://gyazo.com/212cd5fbae3cf3c484833b3c0cc52340
http://gyazo.com/9e8d53d5156154f89a3ba2bcdf67a89a
That's how it appear to me on the node editor. I ...
- Thu Jun 25, 2015 1:03 am
- Forum: Maxon Cinema 4D
- Topic: Can't run animation on a projection texture.
- Replies: 5
- Views: 1925
Can't run animation on a projection texture.
Hi guys. Hope someone can help me out. I'm doing this projector simulation onto a transparent net cloth and I wanted to project an animation on to it. I've went to the node edito r > imagetexture > shader > tried putting (jpeg) mov. file and a image sequence like it says in the user data > animation ...
- Tue Feb 24, 2015 10:23 pm
- Forum: Demo Version Questions & Discussion
- Topic: C4D Demo - A Few Problems
- Replies: 15
- Views: 7056
Re: C4D Demo - A Few Problems
The same is happening to me but on a licensed version. How can I fix this?
- Fri Feb 20, 2015 12:07 pm
- Forum: Maxon Cinema 4D
- Topic: Octane Hanging
- Replies: 10
- Views: 3189
Re: Octane Hanging
Same problem is happened to me. Changed DL kernel settings (rayepsilon and path term power) and it went back to render normally. I'm currently with a tight deadline so I had no time to search for the the issue. If it was actually kernel settings.