Search found 101 matches

by Micha
Mon Feb 22, 2016 6:33 am
Forum: Rhinoceros 3D
Topic: Baking - some fisrt thoughts
Replies: 12
Views: 7439

Re: Baking - some fisrt thoughts

In general, I would expect Baking to be used for things like game asset creation, so its not something which I would think would be a popular feature of the OctaneRender for Rhino plugin - so the workflow at the moment is quite simplistic.

If baking would be easy than people could use it to ...
by Micha
Sun Feb 21, 2016 12:36 pm
Forum: Rhinoceros 3D
Topic: Baking - some fisrt thoughts
Replies: 12
Views: 7439

Baking - some fisrt thoughts

Hi,

today I tested the new baking feature. Nice to see baking at Rhino, now we have two engines with baking support. From AIR I know some additional functions like:

* bake all scene objects (to hdd)
* bake selected objects (to hdd)
* load baked texture (all/selected object) for Rhino display ...
by Micha
Thu Feb 18, 2016 8:38 am
Forum: Rhinoceros 3D
Topic: Wish: visibility options indepenent from live update ...
Replies: 4
Views: 3462

Re: Wish: visibility options indepenent from live update ...

could you change the options so that live update isn't needed to be enabled for all the other options like visibility? For example I have a scene where I like to change the visibility of some objects, but I don't need a live update of this objects. This is not possible - sorry. When a Rhino mesh is ...
by Micha
Mon Feb 15, 2016 1:07 pm
Forum: Lightwave 3D
Topic: Ambient Occlusion pass.
Replies: 16
Views: 8034

Re: Ambient Occlusion pass.

Nice trick, thank you for sharing.
by Micha
Mon Feb 15, 2016 6:51 am
Forum: DAZ Studio
Topic: How to increase intensity and resolution of bump?
Replies: 4
Views: 2139

Re: How to increase intensity and resolution of bump?

Bump intensity - old problem:
viewtopic.php?f=23&t=51358&p=255520#p255520

Workaround could be to work with a scaled scene, for example that max bump multiplier 1 means 1m and not 1mm. ;)
by Micha
Mon Feb 15, 2016 6:46 am
Forum: Lightwave 3D
Topic: Ambient Occlusion pass.
Replies: 16
Views: 8034

Re: Ambient Occlusion pass.

+1
by Micha
Thu Dec 31, 2015 7:19 am
Forum: Rhinoceros 3D
Topic: HDR Light Studio Rhino Connection
Replies: 9
Views: 7510

Re: HDR Light Studio Rhino Connection

The live output of HDRLS is quite small and quick saved to the disk. I tested it with VfR and HDRLS - less than one second to update the HDR environment. So, maybe the Rhino event watcher is to slow and needs to be optimized. At Vray for Rhino it works fine.

It's a pity that the new HDRLS ...
by Micha
Thu Dec 17, 2015 9:25 am
Forum: Demo Version Questions & Discussion
Topic: Rhino crashes by showing object propeties - material
Replies: 21
Views: 13199

Re: Rhino crashes by showing object propeties - material

Looks like you did the same like I. Thank you for try to prevent the situation for non Octane materials.
by Micha
Thu Dec 17, 2015 7:58 am
Forum: Demo Version Questions & Discussion
Topic: Rhino crashes by showing object propeties - material
Replies: 21
Views: 13199

Re: Rhino crashes by showing object propeties - material

The Octane plugin is enabled at the plugin list, but not the current render. Important step: choose Rhino renderer, disable the Octane UI at the properties tab, close Rhino and restart (Also for this test I disabled the Vray plugin before, so it's not loaded during the crash. Rhino crash with and ...
by Micha
Thu Dec 17, 2015 6:40 am
Forum: Demo Version Questions & Discussion
Topic: Rhino crashes by showing object propeties - material
Replies: 21
Views: 13199

Re: Rhino crashes by showing object propeties - material

Paul, please add an option to disable the message, that Octane needs to be enabled to get the right material preview. Please add a little flag option at the material info message like "never show this message again".

Once again, here the error message.

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