Search found 12 matches

by lance_uppercut
Wed Apr 03, 2024 9:43 pm
Forum: SketchUp
Topic: Wish: Export SELECTED objects to OCS/ORBX
Replies: 1
Views: 9998

Wish: Export SELECTED objects to OCS/ORBX

I really like Octane Standalone for its stability and speed, and I find it much easier to set up multiple render outputs and complex scenes in Standalone. Sketchup is great for architectural modeling, but is pretty weak in scene management, and architecture scenes can involve many different options ...
by lance_uppercut
Mon Feb 26, 2024 5:30 am
Forum: Blender
Topic: Instances and duplicates vs. random colors
Replies: 13
Views: 8589

Re: Instances and duplicates vs. random colors

It appears that instances from geometry nodes aren't getting their IDs properly translated to the Octane scene graph.
I made a test with geometry node instances to the left, and instances on faces to the right. As you can see in the first image, the instance range node isn't working with the geo ...
by lance_uppercut
Fri Dec 15, 2023 5:35 am
Forum: Lua Scripting
Topic: Changing GUI layout / content
Replies: 0
Views: 9150

Changing GUI layout / content

I'd like to ask if there's a correct way to update the contents of a lua script gui window? I know about data binding for individual components, but I'm hoping to add or remove whole child components in response to some user actions. Or, is it better to close and recreate the window component ...
by lance_uppercut
Tue Dec 12, 2023 6:44 am
Forum: Lua Scripting
Topic: LuaSocket and LuaFileSystem for Windows
Replies: 5
Views: 21787

Re: LuaSocket and LuaFileSystem for Windows

I'm trying to write a script to bring materials and assets into Standalone from Quixel Bridge, for which LuaSocket and LuaFileSystem would be extremely useful. Unfortunately they are not working for me - I tested with Octane Standalone 2024.1 Alpha, and 2022.1. Every time I run the example script ...
by lance_uppercut
Sun Jan 08, 2023 9:00 pm
Forum: General Discussion
Topic: Dielectric specular value?
Replies: 2
Views: 1546

Re: Dielectric specular value?

Thank you! Your website is extremely helpful, I'm bookmarking it! These kinds of practical examples should make their way into Octanes documentation. (Don't get me started on IES lights)
by lance_uppercut
Tue Dec 13, 2022 4:49 am
Forum: General Discussion
Topic: Dielectric specular value?
Replies: 2
Views: 1546

Dielectric specular value?

I'm a little confused about Octane's universal material, specifically about what is the appropriate value to use in the 'Specular' color input.

https://marmoset.co/posts/physically-based-rendering-and-you-can-too/
https://help.otoy.com/hc/en-us/articles/360051320052-Universal-Material-Channels ...
by lance_uppercut
Fri May 22, 2020 3:40 am
Forum: General Discussion
Topic: Spectron in Octane Standalone
Replies: 1
Views: 820

Spectron in Octane Standalone

How does one add Spectron light primitives in Octane Standalone?
All I can find is the volumetric spotlight which is mentioned in the documentation, but I was looking for the sphere / plane primitives for area lighting, IES lights, etc.

Also, is there a specific forum to ask questions about ...
by lance_uppercut
Sat Mar 21, 2020 11:40 pm
Forum: Lua Scripting
Topic: Octane 4 vs 3 NT_GEO_GROUP pin info
Replies: 2
Views: 4426

Re: Octane 4 vs 3 NT_GEO_GROUP pin info

Yes, I'm seeing the same issue in Octane 4.04.
And I don't see any other way of accessing the names of material input pins!

I've sent a bug report email, hope this gets solved soonish...
by lance_uppercut
Mon Sep 10, 2018 10:54 pm
Forum: Lua Scripting
Topic: Material linker
Replies: 5
Views: 7334

Material linker

Hi,

I'm sharing a script that I wrote to help deal with the large number of materials and meshes I have in my architectural scenes. I used to spend a lot of time connecting pins to each other for every new mesh in my scene, and it was tedious especially with so many lines covering the scene graph ...
by lance_uppercut
Fri Feb 23, 2018 9:48 pm
Forum: General Discussion
Topic: Emitters: radiant power vs luminous power
Replies: 3
Views: 2622

Emitters: radiant power vs luminous power

I'm using Octane Standalone, and I'm hoping someone could clarify a few questions about how Octane deals with emitter power. Unfortunately the official documentation seems unclear on the units of power being used:

- The documentation suggests that the 'power' value is the real world wattage of the ...

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