Search found 15 matches

by Wayfa
Fri Jul 31, 2015 8:40 pm
Forum: M is for Metaverse Gallery
Topic: Van Helsing
Replies: 5
Views: 2311

Re: Van Helsing

The only reason possible.. I didn't bought the new license yet.
I work on game development, so I use this software occasionally for fun on my free time. : :geek:
by Wayfa
Fri Jul 31, 2015 12:31 am
Forum: M is for Metaverse Gallery
Topic: Van Helsing
Replies: 5
Views: 2311

Re: Van Helsing

Yep, just pure geo coverted from Zbrush
Not very efficient, but works.
Rikk The Gaijin wrote:Great job! 8-)
I have a question: since 1.55 doesn't support hair, how did you make yours? It's just geometry from fibermesh?
by Wayfa
Thu Jul 30, 2015 9:38 pm
Forum: M is for Metaverse Gallery
Topic: Van Helsing
Replies: 5
Views: 2311

Van Helsing

An illustration I've finished yesterday.
Mi version of the Van Helsing character.
Rendered on Octane 1.55, made on Zbrush, 3dsmax and PS
by Wayfa
Thu Mar 13, 2014 11:45 pm
Forum: M is for Metaverse Gallery
Topic: Esther
Replies: 6
Views: 2597

Re: Esther

Hey, thanks guys..
The hair is not Maya.. is a raw mesh coming from Zbrush, straight away.. it has quite a lot of polys.
Is not the most efficient way of doing it, but it was the simplest by the moment.
I hope Octane will eventually have support for fiber rendering or something like that. :)
by Wayfa
Mon Mar 10, 2014 8:55 pm
Forum: M is for Metaverse Gallery
Topic: Willem Dafoe Portrait
Replies: 32
Views: 15103

Re: Willem Dafoe Portrait

Impressive.. the eyes are very believable.. :o
by Wayfa
Mon Mar 10, 2014 8:19 pm
Forum: M is for Metaverse Gallery
Topic: Esther
Replies: 6
Views: 2597

Re: Esther

thanks! :)
it was kinda challenge to fit that many polys into the gpu memory.. the hair was extremely dense.
But Im happy on the results for the time... despite it still can be improved a lot.
by Wayfa
Mon Mar 10, 2014 7:46 pm
Forum: M is for Metaverse Gallery
Topic: Esther
Replies: 6
Views: 2597

Esther

Its been awhile since I wanted to actually do something of character work with Octane.
Also, was a nice excuse for trying the Zbrush fibermesh feature and the Octane's SSS.
The headphones are an old free model found around the net, don't know the name of the author. Was getting lazy by that part ...
by Wayfa
Sat Nov 20, 2010 7:16 pm
Forum: Commercial Product News & Releases (Download here)
Topic: Octane 2.3 final will not have MLT.
Replies: 52
Views: 20336

Re: Octane 2.3 final will not have MLT.

Sounds good to me..!
You should probably register your algorithm..
by Wayfa
Mon Nov 15, 2010 12:10 am
Forum: Commercial Product News & Releases (Download here)
Topic: activation license pre23 and Internet?
Replies: 20
Views: 8984

Re: activation license pre23 and Internet?

Duhh..

Today I ve just downloaded eagerly this new version; I ve been disconnected for a while..
I just can't have connection 100% all of the time.
Yeah, I know you need to protect your soft, but this just kicks me out.
Guess I'll have to keep oldndirty MentalRay at hand.
:|


edit: I ve read a ...

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