Search found 208 matches
- Mon Jan 21, 2019 8:27 pm
- Forum: Maxon Cinema 4D
- Topic: Picture Viewer Doesn't Match Live viewer
- Replies: 2
- Views: 2398
Re: Picture Viewer Doesn't Match Live viewer
That might be the only stupid thing I didn't try, and sure enough it worked. Thanks!
- Mon Jan 21, 2019 7:13 pm
- Forum: Maxon Cinema 4D
- Topic: Picture Viewer Doesn't Match Live viewer
- Replies: 2
- Views: 2398
Picture Viewer Doesn't Match Live viewer
It's not even close. A giant pink blob is all I get. Updated drivers. Restarted computer. Moved assets to a new file. Turned assets off and on. I'm completely lost. Is there anyone smarter than me who can take a look at this file and tell me what the f is going on?
- Wed Sep 26, 2018 3:05 pm
- Forum: Maxon Cinema 4D
- Topic: Neat v AI Denoiser
- Replies: 1
- Views: 3012
Neat v AI Denoiser
Has anyone run any tests to see which one is better? I know Greyscalegorilla put out a YouTube video a couple of months ago, and they came to the conclusion that Neat video was the king of denoising when compared to some of the other in-engine options, even Nvidia optix which I think is supposed to ...
- Tue Sep 04, 2018 3:08 pm
- Forum: Releases
- Topic: Version 4.0-RC2-R1 (18.08.2018)
- Replies: 84
- Views: 50036
Re: Version 4.0-RC2-R1 (Latest experimental build) 18.08.2018
Hello. I was just wondering if anyone has run any tests using the AI denoiser vs something like Neat Video. What I've been doing lately is ramping up the adaptive sampling leaving a fairly noisy render, and then letting Neat Video pick up the pieces. Works pretty good for me. Has anyone done any ...
- Tue Jul 24, 2018 7:30 pm
- Forum: Maxon Cinema 4D
- Topic: Mesh dissappears after first fram
- Replies: 0
- Views: 779
Mesh dissappears after first fram
So I have a mesh using x particles, (I'm on the early access version) and after the first frame the openvdb mesh disappears completely. Can anyone take a look and help me out?
- Fri Jun 15, 2018 4:02 pm
- Forum: Maxon Cinema 4D
- Topic: New ray tracing tech.
- Replies: 0
- Views: 708
New ray tracing tech.
Did anyone see this article?
https://hothardware.com/news/nvidia-gef ... ng-hdmi-21
What could this mean for us?
https://hothardware.com/news/nvidia-gef ... ng-hdmi-21
What could this mean for us?
- Sat Mar 10, 2018 2:30 pm
- Forum: Releases
- Topic: Version 3.08-RC1.1
- Replies: 168
- Views: 102083
Re: Version 3.08-RC1.1
Think I found a bug, not a big deal though.
In the live viewer, the samples will exceed and seem to go on forever beyond what you set at the max sample if you have a render region on. Fortunately this doesn't happen in the picture viewer though.
In the live viewer, the samples will exceed and seem to go on forever beyond what you set at the max sample if you have a render region on. Fortunately this doesn't happen in the picture viewer though.
- Sun Feb 11, 2018 9:48 pm
- Forum: Releases
- Topic: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017
- Replies: 194
- Views: 120811
Re: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017
Are we waiting? Or developing? C'mon guys, I think us paying customers are getting a little antsy.
I'm waiting next sdk, development never stops.
Next SDK must have run into problems. Jules said on the Octane Render Facebook page that 3.08 would be stable "next week" like over 3 weeks ago. Are ...
- Sun Feb 11, 2018 8:37 pm
- Forum: Releases
- Topic: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017
- Replies: 194
- Views: 120811
Re: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017
Update? Been 2 months? We were promised at least 3.09 end of last year
Starting to lose hope man
No offense to the Devs, I'm sure its much higher up but still.
No worries! We have reasons to wait, thanks!
Are we waiting? Or developing? C'mon guys, I think us paying customers are getting a ...
Starting to lose hope man
No offense to the Devs, I'm sure its much higher up but still.
No worries! We have reasons to wait, thanks!
Are we waiting? Or developing? C'mon guys, I think us paying customers are getting a ...
- Sat Feb 03, 2018 10:49 pm
- Forum: Maxon Cinema 4D
- Topic: Picture Viewer Not match cached particle simulation
- Replies: 5
- Views: 1573
Re: Picture Viewer Not match cached particle simulation
That's weird. I have keyframes, and if you hit the play button it doesn't move. If you grab the timeline indicator and scrub it forward it moves then. WTF?