Search found 9 matches

by Demious
Wed Dec 12, 2012 8:54 pm
Forum: Autodesk Maya
Topic: Batch render dont work
Replies: 22
Views: 11593

Re: Batch render dont work

Try to do what I described in this post please: viewtopic.php?p=114705#p114705

Interesting idea...

I did it, but it flashes the same error message I get in my mayaRenderLog in the command line window and then closes..

Still no renders.

One thing I have realized is that if you have multiple ...
by Demious
Wed Dec 12, 2012 6:57 pm
Forum: Autodesk Maya
Topic: Batch render dont work
Replies: 22
Views: 11593

Re: Batch render dont work

I'm having the same issue:

Result: C:/3D Project Folder/Dust/scenes/Dust10Piece_01_Dyn_Ver003_BAKE_002OCT__468.mb
Error: OctaneRender is not activated!
Warning: file: C:/Program Files/Autodesk/Maya2013/scripts/others/mayaBatchRenderProcedure.mel line 599: Renderer returned an error while rendering ...
by Demious
Sat Aug 04, 2012 1:24 am
Forum: General Discussion
Topic: Wireframe renders..
Replies: 3
Views: 1806

Re: Wireframe renders..

First off I appreciate the replies.. Thanks!

you didn't mention which modelling software you use..

For this project I'm using Maya.

I know how to do it about 3 different ways within Maya.. That wasn't really what I was inquiring about.

I was more interested if there were any methods of doing ...
by Demious
Fri Aug 03, 2012 4:11 pm
Forum: General Discussion
Topic: Wireframe renders..
Replies: 3
Views: 1806

Wireframe renders..

Is there any Octane setting (or combination of default materials) that perhaps I've missed that will render out a basic wireframe on AO? I'm not as schooled with the inner workings of the Octane as I probably should be yet, so I'm hoping I just missed something.

As part of a demo-reel segment, I ...
by Demious
Mon May 21, 2012 4:23 am
Forum: Autodesk Maya
Topic: Beta 2.2 RC1: Maya exporter plugin (unofficial)
Replies: 361
Views: 164395

Re: Beta 2.2 RC1: Maya plugin testing thread

Got no issues. Can you describe yours?

The camera is simply never in the same world space in relation to my model, which makes rendering camera movements impossible.

I can't even narrow down how far off it actually is.. All I know is, it's way, way off. I've tried setting everything to the ...
by Demious
Fri May 18, 2012 2:45 am
Forum: Autodesk Maya
Topic: camera position wrong
Replies: 3
Views: 2313

Re: camera position wrong

yogurt wrote:ok i've find the solution: we must press the key buttons before start the render. ;)
What does that mean? I have the same issue but something got lost in translation here... :(
by Demious
Fri May 18, 2012 2:34 am
Forum: Autodesk Maya
Topic: Beta 2.2 RC1: Maya exporter plugin (unofficial)
Replies: 361
Views: 164395

Re: Beta 2.2 RC1: Maya plugin testing thread

Has anyone addressed the camera issue yet? It's been brought up several times but I don't think it's been addressed.

I've tried everything I can think of; aspect ratios, aperture adjustments, scale changes (maya & octane), FOV adjustments .. I'm at a complete loss.

Any ideas?
by Demious
Tue May 01, 2012 12:19 pm
Forum: Development Build Releases
Topic: Kepler test build [Obsolete]
Replies: 89
Views: 26745

Re: Kepler test build

who bought the Kepler??
which graphics card faster than in octane, Nvidia 680 or 580?
I do not know what to buy ((


<-- This guy.

I purchased 2 (not thinking about the Kepler architecture change).

I tested with the new Kepler test build and was seeing somewhere in the range of ~3.5 ms ...
by Demious
Thu Apr 12, 2012 3:52 am
Forum: Development Build Releases
Topic: ctrl+z
Replies: 11
Views: 3624

Re: ctrl+z

Definitely second the motion for ctrl+z.

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