Hey guys! I'm recreating the Legend of Zelda: Link to the Past overworked map in 3D, and I was unsure of how to progress on texturing everything. I'm attaching an image below of what I'm trying to recreate.
Basically, I have splines extruded upwards to form the ground and mountains. The camera will ...
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- Tue Feb 17, 2015 1:58 pm
- Forum: Maxon Cinema 4D
- Topic: Best way to assign a different materials to a landscape without bitmaps?
- Replies: 0
- Views: 628