Thx Calus !!!
I had just found the VOLUME STEP LENGTH in the Volume Emission Editor....
sorry needs more practice !
Nevertheless, I did a rough test following Casey 's NAB presentation and it works fine
Search found 10 matches
- Tue Jun 07, 2016 9:37 am
- Forum: Maxon Cinema 4D
- Topic: TurbulenceFD & Octane Volume
- Replies: 36
- Views: 30598
- Tue Jun 07, 2016 8:59 am
- Forum: Maxon Cinema 4D
- Topic: TurbulenceFD & Octane Volume
- Replies: 36
- Views: 30598
Re: TurbulenceFD & Octane Volume
Hello
Have you checked Casey Hupkey NAB 2016 2nd presentation : at 21min he goes through the new Octane volume features with TFD.
he gets a pretty good result by using emission tex & volume gradient in the VOLUME MEDIUM attributes (as oaktar mentioned eralier)
Nevertheless, in Casey's demo, he ...
Have you checked Casey Hupkey NAB 2016 2nd presentation : at 21min he goes through the new Octane volume features with TFD.
he gets a pretty good result by using emission tex & volume gradient in the VOLUME MEDIUM attributes (as oaktar mentioned eralier)
Nevertheless, in Casey's demo, he ...
- Wed May 20, 2015 1:05 pm
- Forum: Maxon Cinema 4D
- Topic: Titan X and GTX 780 Ti causing render failure
- Replies: 8
- Views: 3665
Re: Titan X and GTX 780 Ti causing render failure
Thank U all for replies.
I get it better now.
This particular project scene is a good "case study" for my short experience with Octane.
The model is a Race bike which is loaded with tons of small parts that I have to render in a shot.
No matter what the geometry hiding tricks or simplification, I ...
I get it better now.
This particular project scene is a good "case study" for my short experience with Octane.
The model is a Race bike which is loaded with tons of small parts that I have to render in a shot.
No matter what the geometry hiding tricks or simplification, I ...
- Tue May 19, 2015 9:13 pm
- Forum: Maxon Cinema 4D
- Topic: Titan X and GTX 780 Ti causing render failure
- Replies: 8
- Views: 3665
Re: Titan X and GTX 780 Ti causing render failure
Sorry for my brain shortcuts on the matter ;)
What you say is that what causes the failure is the low 3 Vram of the 780 Ti ?
I thought octane could "organize" power ressources from GPU !
To push this further, it means that if I have a big scene and use a PC with a 3GVRAM 780 Ti over Octane Render ...
What you say is that what causes the failure is the low 3 Vram of the 780 Ti ?
I thought octane could "organize" power ressources from GPU !
To push this further, it means that if I have a big scene and use a PC with a 3GVRAM 780 Ti over Octane Render ...
- Tue May 19, 2015 7:29 pm
- Forum: Maxon Cinema 4D
- Topic: Titan X and GTX 780 Ti causing render failure
- Replies: 8
- Views: 3665
Re: Titan X and GTX 780 Ti causing render failure
Sorry : here is my hardware :
X99E-WS socket 2011-3
Titan X + GTX 780 Ti
Xeon E5-3GHZ
64 Go RAM DDR4,
4 PCIe 16x
X99E-WS socket 2011-3
Titan X + GTX 780 Ti
Xeon E5-3GHZ
64 Go RAM DDR4,
4 PCIe 16x
- Tue May 19, 2015 7:27 pm
- Forum: Maxon Cinema 4D
- Topic: Titan X and GTX 780 Ti causing render failure
- Replies: 8
- Views: 3665
Titan X and GTX 780 Ti causing render failure
Hello
I recently replaced a 780 Ti with a Titan X to be able to manage VRAM capacity.
On medium-size scenes, both cards work together fine in both the Live viewer and Final render.
But on a big scenes, I get this error message :
CUDA error 2 on device 1: The API was unable to allocate enough ...
I recently replaced a 780 Ti with a Titan X to be able to manage VRAM capacity.
On medium-size scenes, both cards work together fine in both the Live viewer and Final render.
But on a big scenes, I get this error message :
CUDA error 2 on device 1: The API was unable to allocate enough ...
- Sat Apr 04, 2015 2:07 pm
- Forum: Bug Reports
- Topic: no solution render issue
- Replies: 6
- Views: 4143
Re: no solution render issue
hie
Sorry for coming back so late to that post
I had made a "beginner's mistake" : I had not converted some Material & texture with Octane Tags.
Once it was done thorough , everything worked fine…
The kind f mistake u make only once
Chris
Xeon3Ghz/2xGTX780ti/64Go
Sorry for coming back so late to that post
I had made a "beginner's mistake" : I had not converted some Material & texture with Octane Tags.
Once it was done thorough , everything worked fine…
The kind f mistake u make only once

Chris
Xeon3Ghz/2xGTX780ti/64Go
- Fri Apr 03, 2015 7:32 pm
- Forum: Maxon Cinema 4D
- Topic: Render failure error in Live Viewer.
- Replies: 6
- Views: 9491
Re: Render failure error in Live Viewer.
OK thx for info
I have to admit the amount of objects in my scene has gone out of hands !
I'll search for what is power consuming
take care
cocobrain
I have to admit the amount of objects in my scene has gone out of hands !
I'll search for what is power consuming
take care
cocobrain
- Fri Apr 03, 2015 3:54 pm
- Forum: Maxon Cinema 4D
- Topic: Render failure error in Live Viewer.
- Replies: 6
- Views: 9491
Re: Render failure error in Live Viewer.
Hello
I've encountered "CUDA ERROR 700 on device 0" several times.. + "could not deallocate memory info"
I have turned on "OUT OF CORE" settings, but it crashed Octane & C4D
ANd I also have this : "Tried to access Null item" do you know what it means ?
Thx in advance
cocobrain
XP64/Xeon8c/64Ram
I've encountered "CUDA ERROR 700 on device 0" several times.. + "could not deallocate memory info"
I have turned on "OUT OF CORE" settings, but it crashed Octane & C4D
ANd I also have this : "Tried to access Null item" do you know what it means ?
Thx in advance
cocobrain
XP64/Xeon8c/64Ram
- Tue Mar 03, 2015 4:10 pm
- Forum: Bug Reports
- Topic: no solution render issue
- Replies: 6
- Views: 4143
no solution render issue
Hello
I am a beginner with Octane for C4D (2.16.2)
My render stops at frame 1. I have checked several times my Octane RENDER settings, checked the texture paths and re open my scene in a fresh new scene...nothing seems to work.
The LOG is full of what seems to be errors.
Has anybody encountered ...
I am a beginner with Octane for C4D (2.16.2)
My render stops at frame 1. I have checked several times my Octane RENDER settings, checked the texture paths and re open my scene in a fresh new scene...nothing seems to work.
The LOG is full of what seems to be errors.
Has anybody encountered ...