Amazing update! Thanks.
PD: Do we have COPs support now?
Search found 369 matches
- Fri Aug 22, 2025 2:09 am
- Forum: Releases
- Topic: OctaneRender 2025.2.1 for Houdini production (2025.2.1.1)
- Replies: 17
- Views: 2267
- Fri Jun 20, 2025 10:55 pm
- Forum: Releases
- Topic: OctaneRender for HoudiniSolaris 2025.2.1.0[Obsolete]
- Replies: 5
- Views: 856
Re: OctaneRender for HoudiniSolaris 2025.2.1.0
I read the update logs and is indeed fixed, thanks! Solaris updates have been getting a lot of updates recently, I'm really happy to see this.
- Fri Jun 20, 2025 10:50 pm
- Forum: Releases
- Topic: OctaneRender for HoudiniSolaris 2025.2.1.0[Obsolete]
- Replies: 5
- Views: 856
Re: OctaneRender for HoudiniSolaris 2025.2.1.0
Thanks for the update, quick question:
Is the ORBX exporting of disks lights fixed?
Is the ORBX exporting of disks lights fixed?
- Sun Apr 20, 2025 1:20 am
- Forum: Releases
- Topic: OctaneRender for HoudiniSolaris 2025.1.0.0 [OBSOLETE]
- Replies: 4
- Views: 1236
Re: OctaneRender for HoudiniSolaris 2025.1.0.0
Thanks for the release.
- Sat Apr 05, 2025 3:56 am
- Forum: Commercial Product News & Releases (Download here)
- Topic: OctaneRender® 2025.1
- Replies: 7
- Views: 7642
Re: OctaneRender® 2025.1 [current 2025.1]
Thanks for the release, When can we expect this update to be online on https://rndr.x.io/?
- Sat Apr 05, 2025 3:44 am
- Forum: Releases
- Topic: OctaneRender for HoudiniSolaris 2024.1.2.2 [OBSOLETE]
- Replies: 3
- Views: 879
Re: OctaneRender for HoudiniSolaris 2024.1.2.2
it's a pleasant surprise to see this release coming out with the standard plugin, I'm wondering if the issues I reported about the OBRX export were fix.
- Thu Mar 06, 2025 8:40 pm
- Forum: Hydra Solaris
- Topic: Deforming ORBX not working
- Replies: 2
- Views: 1844
Re: Deforming ORBX not working
Thank you!
- Wed Mar 05, 2025 3:57 pm
- Forum: Hydra Solaris
- Topic: Deforming ORBX not working
- Replies: 2
- Views: 1844
Deforming ORBX not working
So I just noticed that if you have a scene with a deforming mesh the resulting ORBX will just be static... I'm trying to see what's wrong but I haven't been able to figured out yet, I uploaded a scene here if you guys want to test.
Upload is not working for some reason but here is the hip: https ...
Upload is not working for some reason but here is the hip: https ...
- Mon Mar 03, 2025 1:17 pm
- Forum: Releases
- Topic: OctaneRender for HoudiniSolaris 2024.1.2.1 [OBSOLETE]
- Replies: 17
- Views: 12476
Re: OctaneRender for HoudiniSolaris 2024.1.2.1
Hello! been working with Octane for Solaris a lot recently, so, I guess I'll be reporting issues here.
For now I can't seem to be able to load more than one UV map per model even if the attribute comes in it always pick the first one.
First one comes as "st" then the next one as "uv2" which is ...
For now I can't seem to be able to load more than one UV map per model even if the attribute comes in it always pick the first one.
First one comes as "st" then the next one as "uv2" which is ...
- Sat Mar 01, 2025 6:28 am
- Forum: Hydra Solaris
- Topic: Any help with instancing?
- Replies: 7
- Views: 12144
Re: Any help with instancing?
Hey, you need to set the name to displayColor for it to work, I had it working today like that.Phantom4 wrote:You should use Texture Instance Color rather than Color Vertex Attribute. If there is no node attached to the material color, a Texture Instance Color is created automatically as a shortcut.