Search found 7 matches
- Thu Aug 03, 2017 12:56 pm
- Forum: Commercial Product News & Releases (Download here)
- Topic: OCTANE DEVELOPERS READ THIS THREAD TO SEE OCTANES ISSUES
- Replies: 55
- Views: 20956
Re: OCTANE DEVELOPERS READ THIS THREAD TO SEE OCTANES ISSUES
I thing that Goldorak is tired of us (octane customers). It is not our fault you promise too much and then can´t deliver. Next time for octane4 do more and promise less.
- Sat Dec 31, 2016 8:06 am
- Forum: General Discussion
- Topic: 3.1 hopes and Rant
- Replies: 28
- Views: 15399
Re: 3.1 hopes and Rant
It is about time you guys give us some info about development progress of 3.1 and an ETA. It´s been almost a year when you released Octane roadmap and now you are really quiet about it. Don’t ever promise more than you can deliver
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- Fri Apr 15, 2016 8:04 am
- Forum: Development Build Releases
- Topic: Normal mapping broken since alpha V6..
- Replies: 3
- Views: 2119
Re: Normal mapping broken since alpha V6..
HI !
It should look like the image below rendered in V6 alpha.. the upper image rendered in v9 alpha (v7,8,9 renders the same) It is the same scene with same settings.
It should look like the image below rendered in V6 alpha.. the upper image rendered in v9 alpha (v7,8,9 renders the same) It is the same scene with same settings.
- Fri Apr 15, 2016 7:51 am
- Forum: Development Build Releases
- Topic: Normal mapping broken since alpha V6..
- Replies: 3
- Views: 2119
Normal mapping broken since alpha V6..
Normal mapping broken since alpha V6.. Or am I doing something wrong, maybe missing some new feature I should turn on..

gif upload

gif upload
- Sun May 24, 2015 12:05 pm
- Forum: OTOY & Oculus: Render the Metaverse Contest WIP
- Topic: "SnakePit" - By: Vejzovic
- Replies: 2
- Views: 2482
Re:
Never mind, figured it out. 

- Sun May 24, 2015 11:33 am
- Forum: OTOY & Oculus: Render the Metaverse Contest WIP
- Topic: "SnakePit" - By: Vejzovic
- Replies: 2
- Views: 2482
Re:
Something is wrong. The cube map is not rendered right. Does anyone have a clue what did I missed. 

- Wed Feb 11, 2015 6:41 pm
- Forum: DAZ Studio
- Topic: OcDS 2.1 PRE RELEASE 5th
- Replies: 595
- Views: 234570
Re: OcDS 2.1 PRE RELEASE 5th
I agree. I am working on a graphic novel and was hoping for a somewhat functional beta plugin. In this state it is not usable at all. Very dissapointing.... 
