Search found 8 matches

by perfectform
Fri May 02, 2025 4:00 pm
Forum: OctaneRender Cloud
Topic: Export ORBX animated package for RNDR not allowing file path
Replies: 3
Views: 92236

Re: Export ORBX animated package for RNDR not allowing file path

All, following up here. Does anyone else have this problem?

It happens when I try and open the project from a different computer and export ORBX for RENDER animated package. It runs through the scene how it should, but unless I'm on the computer I originally set the saved location for the ORBX, it ...
by perfectform
Tue Feb 04, 2025 9:20 pm
Forum: OctaneRender Cloud
Topic: Export ORBX animated package for RNDR not allowing file path
Replies: 3
Views: 92236

Re: Export ORBX animated package for RNDR not allowing file path

If anyone else runs into this/it can help anyone else, the only way I was able to fix things I think is copy all geometry and paste it into a brand new blank C4D project... and then redo all of my Octane kernel settings/AOV render settings.
by perfectform
Tue Feb 04, 2025 5:07 pm
Forum: OctaneRender Cloud
Topic: Export ORBX animated package for RNDR not allowing file path
Replies: 3
Views: 92236

Re: Export ORBX animated package for RNDR not allowing file path

Addendum:

Seems like there is a bug possibly? Exporting OBX sends to picture viewer no matter what... but when I try to render an animation, it only renders the current frame I'm on... even though I have "all frames" set in settings, or even setting a manual # of frames... it still only renders the ...
by perfectform
Tue Feb 04, 2025 3:06 pm
Forum: OctaneRender Cloud
Topic: Export ORBX animated package for RNDR not allowing file path
Replies: 3
Views: 92236

Export ORBX animated package for RNDR not allowing file path

Hey there. I exported an ORBX animated package for RNDR from the Liveviewer from a pretty hefty project. It allows me to choose a path to save, then does it's thing normally.

But after that first time, now when I try and export an animated package - whether from the Liveviewer or from the render ...
by perfectform
Fri Apr 08, 2016 1:55 pm
Forum: Maxon Cinema 4D
Topic: Different machines open same project different
Replies: 7
Views: 2204

Re: Different machines open same project different

Great. Thanks, Aoktar.
by perfectform
Fri Apr 08, 2016 1:32 pm
Forum: Maxon Cinema 4D
Topic: Different machines open same project different
Replies: 7
Views: 2204

Re: Different machines open same project different

Thanks all so much. You guys were right. Even though I specifically made sure surface brightness wasn't on from my studio machine, when I open the project on my home machine, it checks surface brightness for every light on open. I'm using the Take system in C4D so maybe it has something to do with ...
by perfectform
Fri Apr 08, 2016 12:09 pm
Forum: Maxon Cinema 4D
Topic: Different machines open same project different
Replies: 7
Views: 2204

Re: Different machines open same project different

Thanks all. Ok so there must be an older version on my studio machine... I'll check. Surface brightness is not on for lights. Maybe upgrading on my work machine will fix the lights issue, too?

Is there any chance the Titan could have settings that need to be adjusted?
by perfectform
Fri Apr 08, 2016 3:07 am
Forum: Maxon Cinema 4D
Topic: Different machines open same project different
Replies: 7
Views: 2204

Different machines open same project different

Hey there. I have 2 Windows 10 PCs. My home machine is running a GTX 960. My work machine is running a TitanX. I built a project on my work machine. When I try to open up on my GTX 960 machine at home, the lights are super bright/blown out. Also, the passes tab isn't in Octane settings on my home ...

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