Hi
I'm a modo user and just started using substance painter and designer. I'm getting used to the workflow of PBR shaders using metal/roughness maps. I tried Marmoset Toolbag 2 to render with this workflow but find that it is a little limited for what I want my renders to look like. I'm not in game ...
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- Thu Dec 04, 2014 3:14 am
- Forum: Demo Version Questions & Discussion
- Topic: octane render and substance painter
- Replies: 1
- Views: 2590