Search found 8 matches

by hacozac
Sun Aug 23, 2015 9:57 am
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 315382

Re: OctaneRender for Modo (Windows) 2.24 [TEST]

face_off wrote:
When it turn on "Use Modo Film Offset" on plugin version 2.24.0.84, it becomes different results with modo.
Hi - this is fixed in the next release (available in the next week).

Paul
Thank you.
And I feel that recent modo plug-in is very stable. Thank you.
by hacozac
Fri Aug 21, 2015 5:54 pm
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 315382

Re: OctaneRender for Modo (Windows) 2.24 [TEST]

Hello,

When it turn on "Use Modo Film Offset" on plugin version 2.24.0.84, it becomes different results with modo.
by hacozac
Sun Jun 21, 2015 1:50 pm
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 315382

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

face_off wrote:- You can now animation the rendering resolution (regardless of the "Use Modo Resolution" checkbox status)
Thank you so much Paul! You saved my work!
by hacozac
Sat Jun 20, 2015 4:57 am
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 315382

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

I agree. The plugin deliberately uses the resolution set at frame 0. I'm just not sure if changing this will negatively impact people. So it would be good to get opinions from other users.
I think it is simple better way that the user would not want to have the output resolution change when ...
by hacozac
Fri Jun 19, 2015 12:26 pm
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 315382

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Oh, I was checking the Octane Log..
Sorry, Modo Event Log is below.
https://dl.dropboxusercontent.com/u/6698282/modoEventLog.jpg

This error occur plugin vesion 2.23.2.77.
Not occur on 2.23.2.73.

EDIT: Thank you for fixing.


I'm drawing Architectural Images for Presentation.
I have to rendering ...
by hacozac
Fri Jun 19, 2015 9:45 am
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 315382

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Hi Paul.

I noticed frame width and height can not animate. Today I must output a large amount of various sizes images. If you fix it, I am glad.

And an error below is displayed when I add octane displace node and open viewport.
"An Octane Error has occurred. Check the Event Log for details ...
by hacozac
Fri Jun 05, 2015 3:41 am
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 315382

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Thank you Paul :D
by hacozac
Thu Jun 04, 2015 9:20 pm
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 315382

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Hi. When output animation, Imager and Post Processing value changes do not reflect. Can I animate these values?

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