Search found 16 matches

by ZAKI
Thu Jan 01, 2015 1:03 pm
Forum: M is for Metaverse Gallery
Topic: 2015 New Year Typography
Replies: 3
Views: 1662

2015 New Year Typography

Dieselpunk Inspired Typography

I used the octane dirt map shader for this one ... even tho that my gpu driver crashed 4 times while rendering
by ZAKI
Mon Dec 01, 2014 10:24 am
Forum: M is for Metaverse Gallery
Topic: 2014 Hankook Future Tire
Replies: 16
Views: 7890

Re: 2014 Hankook Future Tire

amazing work, very action packed.
by ZAKI
Sat Nov 29, 2014 11:58 pm
Forum: M is for Metaverse Gallery
Topic: My First octane render
Replies: 12
Views: 7849

Re: My First octane render

Thank you glimpse for the detailed information, it's really really appreciated.

I will do some research and inquiries and see if I can add other gpu in my current setup without any problem.
by ZAKI
Fri Nov 28, 2014 2:31 am
Forum: M is for Metaverse Gallery
Topic: My First octane render
Replies: 12
Views: 7849

Re: My First octane render

Thank you mib, I appreciate your help.
Here is another test, took me a while to model and get the correct light mood.
Hope you like it.
by ZAKI
Wed Nov 26, 2014 8:52 pm
Forum: M is for Metaverse Gallery
Topic: My First octane render
Replies: 12
Views: 7849

Re: My First octane render

Hi, this noise result often from small mesh emitters or indirect light sources.
There are some ways to minimize it:
Try different render kernel, PMC render slower but clear faster in problematic light situations.
Reduce Diffuse/Specular samples, 4-8 is enough in most cases.
Use GI clamp feature ...
by ZAKI
Wed Nov 26, 2014 3:00 am
Forum: M is for Metaverse Gallery
Topic: My First octane render
Replies: 12
Views: 7849

Re: My First octane render

Hi Guys, I came back with another test.
A random sci-fi nonfunctional crate XD I gotta work more on my modeling skills.
Anyway, any one have an idea how to reduce the noise that appears in the areas reflecting the warm light ? I blurred it out carefully a little bit with photoshop ? But i want to ...
by ZAKI
Mon Nov 24, 2014 1:53 pm
Forum: M is for Metaverse Gallery
Topic: Christmas Adventure 2014, FrostFX
Replies: 4
Views: 2176

Re: Christmas Adventure 2014, FrostFX

Truly mesmerizing renders... Well done guys
by ZAKI
Mon Nov 24, 2014 10:32 am
Forum: M is for Metaverse Gallery
Topic: My First octane render
Replies: 12
Views: 7849

Re: My First octane render

Thanks @glimpse for the feedback, my current machine settings is Dell Precision T5610, Dual Intel Xeon E5-2630 v2, 32GB RAM,3 GB NVIDIA Quadro K4000, do you think it's okey if I throw in another card for a non-custom build machine ? which card of these you mentioned would be the best deal ?
I mainly ...
by ZAKI
Mon Nov 24, 2014 8:44 am
Forum: M is for Metaverse Gallery
Topic: My First octane render
Replies: 12
Views: 7849

Re: My First octane render

Thanks man, you can say it's just a random abstract futuristic thing for the sake of practice :D
Here is another test, It's amazing how user friendly octane is, compared to vray.
by ZAKI
Sat Nov 22, 2014 4:23 pm
Forum: M is for Metaverse Gallery
Topic: My First octane render
Replies: 12
Views: 7849

My First octane render

I started playing with octane, loving it so far :D
I used the materials from the livedb
1h render time :o in pathtracing mode using a Quadro K4000, am I doing it wrong ?

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