Search found 20 matches

by sgtprobe
Wed Jun 08, 2016 7:09 am
Forum: General Discussion
Topic: Win 10 - Your multiple GPU's experience
Replies: 15
Views: 7350

Re: Win 10 - Your multiple GPU's experience

Strange! At home I currently run a 980ti plus 2 x Titan blacks, Win 10 Pro, no issues at all, been working perfect.
by sgtprobe
Fri Sep 11, 2015 12:32 pm
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 314640

Re: OctaneRender for Modo (Windows) 2.24.1 [TEST]

Yes, with 901 SP2 the render cache API is fixed, so fur works again in Octane!
by sgtprobe
Thu Aug 13, 2015 6:11 am
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 314640

Re: OctaneRender for Modo (Windows) 2.24 [TEST]

Just wanted to say thanks for your work of integrating Octane so nicely with Modo 901. It looks really neat and functional.! Love it, Thanks :)


Cheers!

/Jonas
by sgtprobe
Mon Jun 22, 2015 2:35 pm
Forum: General Discussion
Topic: v3 release date
Replies: 9
Views: 4644

Re: v3 release date


So if the OpenCL version comes out, and a R9 390x beats your Titan X you would be ok with that?

All I'm saying is if they release a openCL version that beats Cuda then how bout people like you with 2 titan x's you could of bought 5-6 R9 390x's for the price and your getting beat... I think its ...
by sgtprobe
Fri May 29, 2015 1:37 pm
Forum: Foundry Modo
Topic: OctaneRender for Modo 3.03.3 [STABLE]
Replies: 724
Views: 314640

Re: OctaneRender for Modo (Windows) 2.23.2 [TEST]

Not sure if it's a bug, or I'm doing something wrong. But I can't "drag" textures into the working area and hook them up as I have been able to do before. So fired up an old scene that has textures linked up in the working area. Some of them are showing up in the renderer, and some other didn't ...
by sgtprobe
Thu Apr 02, 2015 12:00 pm
Forum: Works In Progress
Topic: Random Material Tests
Replies: 5
Views: 2864

Re: Random Material Tests

Really cool model! Shader is nice too, of course :)
by sgtprobe
Tue Mar 31, 2015 12:54 pm
Forum: M is for Metaverse Gallery
Topic: Room 36 : agua marina.
Replies: 9
Views: 4167

Re: Room 36 : agua marina.

I don't like the blue'ish colors that much personally, but it's nevertheless still beautiful. Really really nice renders.
by sgtprobe
Tue Mar 31, 2015 12:50 pm
Forum: M is for Metaverse Gallery
Topic: Fire Extinguisher
Replies: 2
Views: 1512

Re: Fire Extinguisher

You can never have too many fire extinguishers! :)
by sgtprobe
Tue Mar 31, 2015 12:46 pm
Forum: M is for Metaverse Gallery
Topic: 15 minutes to render(GTX760*2)
Replies: 11
Views: 5912

Re: 15 minutes to render(GTX760*2)

Blueberries, mmmmmm, so tasty. Nice work :)
by sgtprobe
Tue Mar 24, 2015 1:45 pm
Forum: M is for Metaverse Gallery
Topic: On the Rocks
Replies: 0
Views: 1142

On the Rocks

Would never recommend having ice in your single malt whisky (or using tumbler drinking glasses), but since it is digital, who cares :lol:

Path tracing. Older rendering I did when I got Octane to try out lightning and stuff. Slightly noisy, but in this case I think it looks good.

http://edgeloop ...

Go to advanced search