Where is Displacement in that screengrab? I don't see it connected ? Only Bump and Normal ?
As i said, i did a "save transformed object" in order to have/see the real geometry in orthographics views
Try not to use normal and bump maps at the same time. I have noticed some artifacts when using ...
Search found 21 matches
- Thu Jun 10, 2021 10:16 am
- Forum: Lightwave 3D
- Topic: Rendering artifacts
- Replies: 12
- Views: 5621
- Thu Jun 10, 2021 7:59 am
- Forum: Lightwave 3D
- Topic: Rendering artifacts
- Replies: 12
- Views: 5621
Re: Rendering artifacts
And here the render target
- Thu Jun 10, 2021 7:58 am
- Forum: Lightwave 3D
- Topic: Rendering artifacts
- Replies: 12
- Views: 5621
Re: Rendering artifacts
I only got a bump and a normal map
cf screenshot
- Wed Jun 09, 2021 10:55 pm
- Forum: Lightwave 3D
- Topic: Rendering artifacts
- Replies: 12
- Views: 5621
Re: Rendering artifacts
When i unplug the normal map everything looks ok, so i think the normalmap is the problem. but in LW native it works fine.. 

- Wed Jun 09, 2021 10:31 am
- Forum: Lightwave 3D
- Topic: Rendering artifacts
- Replies: 12
- Views: 5621
Re: Rendering artifacts
I tried to change the ray epsilon value up or down, but i cannot get rid of the littles triangles... In lower values i get more and bigger ones.. but in Higher values, it does not change a thing, Seems that i cannot have a better result than what i got...
- Tue Jun 08, 2021 11:03 pm
- Forum: Lightwave 3D
- Topic: Rendering artifacts
- Replies: 12
- Views: 5621
Rendering artifacts
I am rendering a 100m square displaced plane with a universal node and a pbr texture.
I a metting triangle artifacts on rendering.
Cant find from what it comes from.
Any clues?
I a metting triangle artifacts on rendering.
Cant find from what it comes from.
Any clues?
- Wed Mar 25, 2020 3:37 pm
- Forum: Lightwave 3D
- Topic: Rendering problem
- Replies: 6
- Views: 1983
Re: Rendering problem
Ok the errors desepear after a update of the drivers...
Should have thought of this...
thx juanjgon!
Should have thought of this...
thx juanjgon!
- Tue Mar 24, 2020 5:15 pm
- Forum: Lightwave 3D
- Topic: Rendering problem
- Replies: 6
- Views: 1983
Re: Rendering problem
I turned off denoiser
00:00:33 (0033.31) |
00:00:33 (0033.31) | Scene loaded
00:00:33 (0033.31) | Render resolution: 1280 x 720
00:00:33 (0033.31) |
00:00:33 (0033.31) | ()()() RENDERING ...
00:00:33 (0033.31) | ... set image callback ...
00:00:33 (0033.31) |
00:00:33 (0033.31) | Render scene ...
00:00:33 (0033.31) |
00:00:33 (0033.31) | Scene loaded
00:00:33 (0033.31) | Render resolution: 1280 x 720
00:00:33 (0033.31) |
00:00:33 (0033.31) | ()()() RENDERING ...
00:00:33 (0033.31) | ... set image callback ...
00:00:33 (0033.31) |
00:00:33 (0033.31) | Render scene ...
- Tue Mar 24, 2020 3:28 pm
- Forum: Lightwave 3D
- Topic: Rendering problem
- Replies: 6
- Views: 1983
Re: Rendering problem
I found this error in the logs
00:00:23 (0023.39) | + Processing the PathTracing node
00:00:23 (0023.39) * OCTANE API MSG: Tried to access pin via an invalid ID P_AI_LIGHT_STRENGTH (385)
00:00:23 (0023.39) * OCTANE API MSG: Tried to access null node pin
00:00:23 (0023.39) * OCTANE API MSG: Can't ...
00:00:23 (0023.39) | + Processing the PathTracing node
00:00:23 (0023.39) * OCTANE API MSG: Tried to access pin via an invalid ID P_AI_LIGHT_STRENGTH (385)
00:00:23 (0023.39) * OCTANE API MSG: Tried to access null node pin
00:00:23 (0023.39) * OCTANE API MSG: Can't ...
- Tue Mar 24, 2020 2:10 pm
- Forum: Lightwave 3D
- Topic: Rendering problem
- Replies: 6
- Views: 1983
Rendering problem
Hello,
I got a rendering problem with octane 2018.
Cannot render my sequence, got a failure error first each times i tried to launch the rendering,
and now it hangs for ever on this screen:
Someone got a idea?
I got a rendering problem with octane 2018.
Cannot render my sequence, got a failure error first each times i tried to launch the rendering,
and now it hangs for ever on this screen:
Someone got a idea?