I love all of it :) - this is almost like a tutorial
Keep us posted with any stuff related to this, cause I for one am pretty enthusiastic about all this tech, and 3d printing ..
so - which software gave best results, and which one would you recommend learning - Im also getting into zbrush a bit ...
Search found 40 matches
- Mon Aug 27, 2012 6:55 pm
- Forum: Off Topic Forum
- Topic: interesting..
- Replies: 9
- Views: 3367
- Mon Aug 27, 2012 3:13 pm
- Forum: Off Topic Forum
- Topic: interesting..
- Replies: 9
- Views: 3367
Re: interesting..
I have found that around 10-15 degrees offset from each picture is the best, depending on the geometric complexity of the object.
Here some example shots from the set, I took a total of 26 shots.
http://farm9.staticflickr.com/8287/7872700286_0cfdbf49ac_z.jpg
http://farm9.staticflickr.com/8306 ...
Here some example shots from the set, I took a total of 26 shots.
http://farm9.staticflickr.com/8287/7872700286_0cfdbf49ac_z.jpg
http://farm9.staticflickr.com/8306 ...
- Sun Aug 26, 2012 1:49 pm
- Forum: Off Topic Forum
- Topic: interesting..
- Replies: 9
- Views: 3367
Re: interesting..
Any prime lens will work, actually any lens will work. The tree stump was taken with a Canon D80 with the kit lens, don't remember the ISO or other data, I'll have to look at the exif data in my project files.
I have also used my cell phone camera to take pictures, HTC Nexus One. I'll dig up some ...
I have also used my cell phone camera to take pictures, HTC Nexus One. I'll dig up some ...
- Sat Aug 25, 2012 2:06 am
- Forum: Off Topic Forum
- Topic: interesting..
- Replies: 9
- Views: 3367
Re: interesting..
Straight out of meshlab, regular diffuse materials in octane with a sun sequence from Octane, nothing fancy.
check out insight3d, free open source very similar to how photoscan works, got some bugs but does work.
Insight3d
thanks for the vimeo heads up, I was wondering what I was doing wrong.
check out insight3d, free open source very similar to how photoscan works, got some bugs but does work.
Insight3d
thanks for the vimeo heads up, I was wondering what I was doing wrong.
- Wed Aug 22, 2012 3:24 pm
- Forum: Off Topic Forum
- Topic: interesting..
- Replies: 9
- Views: 3367
Re: interesting..
[vimeo]http://vimeo.com/28712335[/vimeo]
I've done it with PhotoFly, now 123D Catch and it is pretty easy.
I've done it with PhotoFly, now 123D Catch and it is pretty easy.
- Tue Jul 31, 2012 3:58 pm
- Forum: Works In Progress
- Topic: Having fun with Octane for Max: realtime rendered animations
- Replies: 7
- Views: 3627
Re: Having fun with Octane for Max: realtime rendered animat
This makes me feel much more confident about my decision to license Octane and the Max plugin. Previously, not so much.
Keep up the good work.
Keep up the good work.
- Mon Jul 09, 2012 1:19 am
- Forum: News & Announcements
- Topic: Sam 'Ray Tracey' Lapere joins OTOY NZ team!
- Replies: 22
- Views: 29821
Re: Sam 'Ray Tracey' Lapere joins OTOY NZ team!
Came here from his blog which I have been following for a while now, this is good news for Octane in my opinion.
Brigade II is amazing, I hope that it will continue to be developed.
Brigade II is amazing, I hope that it will continue to be developed.
- Wed Aug 03, 2011 5:26 pm
- Forum: Off Topic Forum
- Topic: Unlimited GPU Memory?
- Replies: 2
- Views: 1177
Re: Unlimited GPU Memory?
It looks like an implementation of SVO (Sparse Voxel Octrees), nothing new. I'll be interested when they show animation, rather than static instanced geometry.
- Tue May 03, 2011 7:40 pm
- Forum: Off Topic Forum
- Topic: Bretchts New Blender Render Design
- Replies: 142
- Views: 43066
Re: Bretchts New Blender Render Design
Ok, so the CUDA/SSE2 win32 build is out...
Talk about a significant speed improvement, but a little more unstable than the non cuda build.
Talk about a significant speed improvement, but a little more unstable than the non cuda build.
- Tue May 03, 2011 4:30 pm
- Forum: Off Topic Forum
- Topic: Bretchts New Blender Render Design
- Replies: 142
- Views: 43066
Re: Bretchts New Blender Render Design
I'm not generally a blender user, but the commentary has piqued my interest so I downloaded the Win32 build of blender from graphicall to do a quick test.
I would have to say it is impressive, needs some tweaking, but I couldn't kill it with my limited blender knowledge.
That being said, I really ...
I would have to say it is impressive, needs some tweaking, but I couldn't kill it with my limited blender knowledge.
That being said, I really ...