Any ETA on the stable release will be for 3.08? Just wondering if my company should wait a month or two before updating to 3.08, or just update to 3.07 now, we're on 3.06. Updating all 20 machines can be time consuming, so we don't do it very regularly.
thanks!
Search found 3 matches
- Sun Feb 11, 2018 6:48 pm
- Forum: Releases
- Topic: Version 3.08-test6.1 (TEST VERSION) updated on 8.12.2017
- Replies: 194
- Views: 119350
- Mon Apr 13, 2015 1:19 am
- Forum: Maxon Cinema 4D
- Topic: Gamma Irregularity between viewers
- Replies: 2
- Views: 17851
Re: Gamma Irregularity between viewers
Wow thank you!
I'm using linear response in my camera settings, 16bit tiff, and "Float Buffer" under render buffer type. In octane settings "other" I have a 2.2 "Xbitmap Gamma". I'll try playing with these settings and see what I can get!
Thank you!
I'm using linear response in my camera settings, 16bit tiff, and "Float Buffer" under render buffer type. In octane settings "other" I have a 2.2 "Xbitmap Gamma". I'll try playing with these settings and see what I can get!
Thank you!
- Sun Apr 12, 2015 7:18 pm
- Forum: Maxon Cinema 4D
- Topic: Gamma Irregularity between viewers
- Replies: 2
- Views: 17851
Gamma Irregularity between viewers
Hi,
I've been having a strange problem where all 3 viewers show a different perceived gamma/exposure value in cinema 4d. I'm NOT using the override kernal settings. The provided image will show what I'm talking about. I can get the lighting right in one view port, but it shows up completely over ...
I've been having a strange problem where all 3 viewers show a different perceived gamma/exposure value in cinema 4d. I'm NOT using the override kernal settings. The provided image will show what I'm talking about. I can get the lighting right in one view port, but it shows up completely over ...