Search found 5 matches

by profisatz
Sun May 26, 2019 8:50 am
Forum: Foundry Modo
Topic: OctaneRender 4 for Modo [OBSOLETE]
Replies: 129
Views: 219615

Re: OctaneRender 4 for Modo [TEST and STABLE]

v. 4.04.0.145 (and previous)

on
octane.importLocalDB
Values from Index N + K, Index Green N + K, Index Blue N + K
are missing, even if they are made with separate floating value nodes

tested with metallic and universal material
by profisatz
Wed Dec 09, 2015 11:54 am
Forum: Development Build Releases
Topic: OctaneRender™ Standalone 3.00 alpha 1
Replies: 184
Views: 105084

Re: OctaneRender™ Standalone 3.00 alpha 1

are we allowed to test the octane render cloud?
login works ...upload works (but i've stopped the upload and want to ask here first).

I'm so curious to test a little 980MBytes job... :D
by profisatz
Thu Nov 05, 2015 6:23 am
Forum: Foundry Modo
Topic: UDIM Support
Replies: 3
Views: 4527

Re: UDIM Support

The UDIM Nodes work fine ...but not in Normal and Displacement Inputs.
Is there a way to get Normal and Displacement to accept UDIMs as well?
by profisatz
Mon Jun 01, 2015 10:06 am
Forum: Foundry Modo
Topic: 901 Reveal
Replies: 23
Views: 10863

Re: 901 Reveal

if you find a way, that we can create materials in octane standalone (is much quicker) and import them into the modo node graphs ...i'll convert to the church of octane forever! You can either load a material from the Octane Standalone LocalDb (using the "octane.importLocalDb" command).

OR

Use ...
by profisatz
Sat May 30, 2015 7:49 am
Forum: Foundry Modo
Topic: 901 Reveal
Replies: 23
Views: 10863

Re: 901 Reveal

@face-off: thaank you very much for the new OctaneRender-Layout view in Modo 901! This rocks!

if you find a way, that we can create materials in octane standalone (is much quicker) and import them into the modo node graphs ...i'll convert to the church of octane forever! :D

http://profi-satz.de ...

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