
Search found 12 matches
- Tue Dec 05, 2023 10:53 am
- Forum: Autodesk 3Ds Max
- Topic: AOVs Question
- Replies: 12
- Views: 5456
Re: AOVs Question
Thank you very much for all your efforts and your help, neonZorglub! It works now 

- Mon Dec 04, 2023 10:45 am
- Forum: Autodesk 3Ds Max
- Topic: AOVs Question
- Replies: 12
- Views: 5456
Re: AOVs Question
Thank you very much, neonZorglub!
Unfortnately i am still on Version 2021 (because newer Versions produce a different Output on an older Project). So here are no AOV Group Settings (yet?). Do you know how to set this up in older Versions of Octane? I tried to set it up under "Output AOVs settings ...
Unfortnately i am still on Version 2021 (because newer Versions produce a different Output on an older Project). So here are no AOV Group Settings (yet?). Do you know how to set this up in older Versions of Octane? I tried to set it up under "Output AOVs settings ...
- Wed Nov 29, 2023 3:46 pm
- Forum: Autodesk 3Ds Max
- Topic: AOVs Question
- Replies: 12
- Views: 5456
Re: AOVs Question
Hey HHbomb,
that`s exactely my problem :) Can`t find a way to get the Custom AOVs into Maxs Render Elements list. In the Octane Viewport, everything works just fine.
And i was sure that there has been a checkbox somewhere saying "Save Denoised Beauty instead of Beauty" (or something similar), but ...
that`s exactely my problem :) Can`t find a way to get the Custom AOVs into Maxs Render Elements list. In the Octane Viewport, everything works just fine.
And i was sure that there has been a checkbox somewhere saying "Save Denoised Beauty instead of Beauty" (or something similar), but ...
- Wed Nov 29, 2023 8:19 am
- Forum: Autodesk 3Ds Max
- Topic: AOVs Question
- Replies: 12
- Views: 5456
Re: AOVs Question
Thanks Rik,
unfortunately i couldn`t find any information about Custom AOVs in this post.
unfortunately i couldn`t find any information about Custom AOVs in this post.
- Tue Nov 28, 2023 12:15 pm
- Forum: Autodesk 3Ds Max
- Topic: AOVs Question
- Replies: 12
- Views: 5456
AOVs Question
Hi all,
sorry for the noob question. Just turned back to Octane. Can someone tell me, how i render a Denoised Beauty Pass instead of the Main Beauty and how i can add Custom AOVs? I can`t figure out how to add those passes to the 3ds Max Render Elements.
Thanks in Advance for your help!
Ben
sorry for the noob question. Just turned back to Octane. Can someone tell me, how i render a Denoised Beauty Pass instead of the Main Beauty and how i can add Custom AOVs? I can`t figure out how to add those passes to the 3ds Max Render Elements.
Thanks in Advance for your help!
Ben
- Sat Jun 02, 2018 2:01 pm
- Forum: Plugin Discussion/Support
- Topic: 3ds max export on latest version
- Replies: 8
- Views: 9177
Re: 3ds max export on latest version
Thanks a lot, works fine now!! 

- Thu May 24, 2018 5:56 pm
- Forum: Plugin Discussion/Support
- Topic: 3ds max export on latest version
- Replies: 8
- Views: 9177
Re: 3ds max export on latest version
Thank you for you help! I have tried it this way, too. But as you can see, there is just no way to connect it.
- Thu May 24, 2018 7:44 am
- Forum: Plugin Discussion/Support
- Topic: 3ds max export on latest version
- Replies: 8
- Views: 9177
Re: 3ds max export on latest version
Thanks paride,
you mean the camera node (i imorted it as Geometry-Scene). Unfortunately there is no "ungroup" option in the right click menu.
you mean the camera node (i imorted it as Geometry-Scene). Unfortunately there is no "ungroup" option in the right click menu.
- Tue May 22, 2018 9:01 am
- Forum: Plugin Discussion/Support
- Topic: 3ds max export on latest version
- Replies: 8
- Views: 9177
Re: 3ds max export on latest version
Thanks for your answer!
I tried to import the Camera seperately as an alembic. But unfortunately the Cam Node does not have any inputs to connect it? Do you know what the reason behind that could be?
Many Thanks
Ben
I tried to import the Camera seperately as an alembic. But unfortunately the Cam Node does not have any inputs to connect it? Do you know what the reason behind that could be?
Many Thanks
Ben
- Mon May 21, 2018 4:45 pm
- Forum: Plugin Discussion/Support
- Topic: 3ds max export on latest version
- Replies: 8
- Views: 9177
3ds max export on latest version
Hi guys,
usally i tend to stay in 3ds Max, when renderding in Octane, but now i have to rendern an animation in the Standalone Version as SA seems to handle the amount of geometry much better/ more stable.
I know it worked in older versions, so did anything change when it comes to exproting ...
usally i tend to stay in 3ds Max, when renderding in Octane, but now i have to rendern an animation in the Standalone Version as SA seems to handle the amount of geometry much better/ more stable.
I know it worked in older versions, so did anything change when it comes to exproting ...