Search found 79 matches
- Fri Nov 29, 2019 11:13 am
- Forum: Sculptron
- Topic: Sculptron 1.0 - Alpha Preview Release
- Replies: 96
- Views: 1399414
Re: Sculptron 1.0 - Alpha Preview Release
- Thu May 04, 2017 3:41 pm
- Forum: Releases
- Topic: Version 3.06.2 - obsolete stable
- Replies: 241
- Views: 141406
Re: Version 3.06
Hi, I'm very sorry that i'm putting this not in general forum part but please can somebody tell is that is possible to freeze frame from VDB? I need to stop playback of VDB on specific frame for some time and then continue to play sequence.
If there is no such a option can you add the control of ...
If there is no such a option can you add the control of ...
- Fri Mar 17, 2017 6:58 pm
- Forum: General Discussion
- Topic: Which feature do you need the most?
- Replies: 551
- Views: 1289712
Re: Which feature do you need the most?
Maybe some day you can add node for materials with name "Write" that will write texture to hdd? Having this we can do more procedural works and avoid limits like we have now with displacement. As example we can take texture, do inverts and color correct then put on Write and read it with ...
- Thu Mar 16, 2017 5:52 pm
- Forum: Releases
- Topic: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
- Replies: 196
- Views: 116799
Re: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
After an year I'm back to use displacement in project. But please, why still
ImageTexture >> Invert >> Displacement = not working
ImageTexture >> ColorCorrect >> Displacement = not working
ImageTexture >> Mix >> Displacement = not working
Very very sad :(
I will be very happy if somebody will tell ...
ImageTexture >> Invert >> Displacement = not working
ImageTexture >> ColorCorrect >> Displacement = not working
ImageTexture >> Mix >> Displacement = not working
Very very sad :(
I will be very happy if somebody will tell ...
- Thu Mar 16, 2017 4:52 pm
- Forum: Releases
- Topic: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
- Replies: 196
- Views: 116799
Re: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
After an year I'm back to use displacement in project. But please, why still
ImageTexture >> Invert >> Displacement = not working
ImageTexture >> ColorCorrect >> Displacement = not working
ImageTexture >> Mix >> Displacement = not working
Very very sad :(
I will be very happy if somebody will tell ...
ImageTexture >> Invert >> Displacement = not working
ImageTexture >> ColorCorrect >> Displacement = not working
ImageTexture >> Mix >> Displacement = not working
Very very sad :(
I will be very happy if somebody will tell ...
- Mon Mar 13, 2017 6:12 pm
- Forum: Releases
- Topic: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
- Replies: 196
- Views: 116799
Re: Version 3.06-TEST-3 (WORK IN PROGRESS BUILDS)
BUG overall or on my side?
Creating diffuse material >> adding Image Texture and loading PNG texture linking to Bump = Everything is working
but
Now adding to our Image Texture Projection node = Still working
Last step..changing Projection mode to BOX or other = Bump not working
So on my side bump ...
Creating diffuse material >> adding Image Texture and loading PNG texture linking to Bump = Everything is working
but
Now adding to our Image Texture Projection node = Still working
Last step..changing Projection mode to BOX or other = Bump not working
So on my side bump ...
- Mon Mar 13, 2017 1:46 pm
- Forum: Releases
- Topic: Version 3.06-TEST-3.1 (WORK IN PROGRESS BUILDS)
- Replies: 196
- Views: 116799
Re: Version 3.06-TEST-3 (WORK IN PROGRESS BUILDS)
BUG overall or on my side?
Creating diffuse material >> adding Image Texture and loading PNG texture linking to Bump = Everything is working
but
Now adding to our Image Texture Projection node = Still working
Last step..changing Projection mode to BOX or other = Bump not working
So on my side bump ...
Creating diffuse material >> adding Image Texture and loading PNG texture linking to Bump = Everything is working
but
Now adding to our Image Texture Projection node = Still working
Last step..changing Projection mode to BOX or other = Bump not working
So on my side bump ...
- Fri Dec 30, 2016 7:33 pm
- Forum: Releases
- Topic: Version 3.05.3 (13.01.2017)
- Replies: 139
- Views: 108394
Re: Version 3.05.1 (23.12.2016) - Latest stable
Hi! Is it possible to add Stop Live viewer function when plugin is loaded with cinema4d startup?
If not is there option to do this with python? We can call stop state with python but it runs before plugin is loaded so its not working.
Why I asking for this? When Cinema4D is loaded first time, GPU ...
If not is there option to do this with python? We can call stop state with python but it runs before plugin is loaded so its not working.
Why I asking for this? When Cinema4D is loaded first time, GPU ...
- Mon Dec 26, 2016 6:50 pm
- Forum: Releases
- Topic: Version 3.05.3 (13.01.2017)
- Replies: 139
- Views: 108394
Re: Version 3.05.1 (23.12.2016) - Latest stable
Hi!
Not possible to drag/select vertex map tag into vertex map tex in Node Graph
Not possible to drag/select vertex map tag into vertex map tex in Node Graph
- Sat Dec 03, 2016 11:39 am
- Forum: User requests
- Topic: ******* Wishlist and feedback topic ********
- Replies: 341
- Views: 193020
Future Req: Thickness
Not in all cases extrude or cloth mod with thickness is great.
Would be awesome to have option to set thickness inside material or object tag (with polygon selection).
Would be awesome to have option to set thickness inside material or object tag (with polygon selection).