http://youtu.be/2AnRm6L1P84
So this is my first and probably last character animation, it`s a genesis 2 female from Daz Studio.
Maybe this is silly, I don´t know, you decide.. :)
Rendered with one GTX 780, PT 300-600 samples, ibl lightning only.
Average rendertime 4min/frame.
Joints and ...
Search found 11 matches
- Wed Jan 28, 2015 1:15 pm
- Forum: M is for Metaverse Gallery
- Topic: Daz Studio test
- Replies: 5
- Views: 2328
- Tue Jan 06, 2015 6:16 pm
- Forum: Maxon Cinema 4D
- Topic: Version 2.16.1 test2
- Replies: 0
- Views: 630
Version 2.16.1 test2
Hi,
I tested Version 2.16.1 test2 yesterday and had some problem when rendering animation.
I used path tracing, hdri, overwrite kernel.. First frame of the animation was allways correct but the rest were underexposed.
In Live Viewer everything was ok.
I dont which parameter changed, but the ...
I tested Version 2.16.1 test2 yesterday and had some problem when rendering animation.
I used path tracing, hdri, overwrite kernel.. First frame of the animation was allways correct but the rest were underexposed.
In Live Viewer everything was ok.
I dont which parameter changed, but the ...
- Sat Dec 27, 2014 1:57 pm
- Forum: Maxon Cinema 4D
- Topic: Opacity map problem
- Replies: 6
- Views: 2499
Re: Opacity map problem
Ok. Then it´s allright.
- Sat Dec 27, 2014 1:35 pm
- Forum: Maxon Cinema 4D
- Topic: Opacity map problem
- Replies: 6
- Views: 2499
Re: Opacity map problem
Yes. But I cant type in less than 0,001. But when moving the slider I can get 0.00054. Seems like the slider dont allways work like you espect it to..
Anyway, I will try and get the lowest value.
Thanks.
Anyway, I will try and get the lowest value.
Thanks.
- Sat Dec 27, 2014 1:16 pm
- Forum: Maxon Cinema 4D
- Topic: Opacity map problem
- Replies: 6
- Views: 2499
Re: Opacity map problem
That worked, but now rayepsilon is 0. Is that ok?
Thank you for the fast reply!
Thank you for the fast reply!
- Sat Dec 27, 2014 11:07 am
- Forum: Maxon Cinema 4D
- Topic: Opacity map problem
- Replies: 6
- Views: 2499
Opacity map problem
Hi,
I´m having some problem with an opacity map for eyelashes.
It´s strange because it only shows up in some camera angles..
I´ve tried to change gamma and texture power but nothing helps.
Maybe this has nothing to do with octane but I wonder if any of you have had the same problem..?
Texture ...
I´m having some problem with an opacity map for eyelashes.
It´s strange because it only shows up in some camera angles..
I´ve tried to change gamma and texture power but nothing helps.
Maybe this has nothing to do with octane but I wonder if any of you have had the same problem..?
Texture ...
- Mon Sep 22, 2014 1:39 pm
- Forum: Foundry Modo
- Topic: Deformation/ skinning in animations
- Replies: 4
- Views: 2758
Re: Deformation/ skinning in animations
Hi,
Yepp, works fine now
..
Thank you.
Yepp, works fine now

Thank you.
- Sat Sep 20, 2014 6:02 am
- Forum: Foundry Modo
- Topic: Deformation/ skinning in animations
- Replies: 4
- Views: 2758
Deformation/ skinning in animations
Hi
I can´t get deformation/skinning to render in animations. (I have Load All Frames unticked)
In the manual it says if I disable Load All Frames, each frame will be loaded into Octane, so object deformation/skinning will render correctly.
I only get the first frame correct, rest of the frames is ...
I can´t get deformation/skinning to render in animations. (I have Load All Frames unticked)
In the manual it says if I disable Load All Frames, each frame will be loaded into Octane, so object deformation/skinning will render correctly.
I only get the first frame correct, rest of the frames is ...
- Thu Sep 11, 2014 1:35 pm
- Forum: Foundry Modo
- Topic: Load all frames error
- Replies: 6
- Views: 3962
Re: Load all frames error
Hi Paul,
Thank you for taking the time to look at my scene.
Thank you for taking the time to look at my scene.
- Wed Sep 10, 2014 1:02 pm
- Forum: Foundry Modo
- Topic: Load all frames error
- Replies: 6
- Views: 3962
Re: Load all frames error
Hi,
Yes I´ve tried that but it´s not helping.
I was using instances with dynamics, if I use dublicates everything seems to work..
Is it not ok to use instances?
Yes I´ve tried that but it´s not helping.
I was using instances with dynamics, if I use dublicates everything seems to work..
Is it not ok to use instances?