Search found 13 matches

by twistedpoly
Tue Feb 14, 2017 12:21 pm
Forum: Maxon Cinema 4D
Topic: Transparency inside volumes
Replies: 4
Views: 3887

Re: Transparency inside volumes

thanks for clarifying beppe.

I see, I know about the workaround, only issue is that I'm not sure if I can use same 3d noise with it as with Volume object? Can you define different density based on a 3d noise inside the cube using this?

Thanks,
Nejc
by twistedpoly
Tue Feb 14, 2017 7:54 am
Forum: Maxon Cinema 4D
Topic: Transparency inside volumes
Replies: 4
Views: 3887

Re: Transparency inside volumes

thanks for your reply beppe.

So I'll try to simplify this even more for you.

What I'm trying to do it use image with an alpha on a plane inside volume object.

As you can see, alpha works well on image without volume.
On image with volume you can see the problem, visible plane borders that ...
by twistedpoly
Thu Feb 09, 2017 2:53 pm
Forum: M is for Metaverse Gallery
Topic: Grow
Replies: 0
Views: 1849

Grow

Hi all,

just wanted to share this personal project here too, as it was pretty much fully rendered with Octane for C4D.

Vimeo link: https://vimeo.com/202921722
And a behance page: https://www.behance.net/gallery/48176557/Grow

Some shots were rendered completely in single pass and some were ...
by twistedpoly
Thu Feb 09, 2017 2:36 pm
Forum: Maxon Cinema 4D
Topic: Transparency inside volumes
Replies: 4
Views: 3887

Transparency inside volumes

Hi,

at the moment I'm trying to figure out an issue or limitation, with using objects with transparency channel inside octane volume object.

Attached is the very simplified version of the problem, where you can still see 100% transparent plane inside volume. I've tried pretty much every option ...
by twistedpoly
Mon May 23, 2016 2:49 pm
Forum: Bug Reports
Topic: Dirt -> Texture Emission(SOLVED)
Replies: 4
Views: 3188

Re: Dirt -> Texture Emission

can confirm it doesn't work in v3 beta 2.1 too
by twistedpoly
Tue Nov 24, 2015 12:35 pm
Forum: Maxon Cinema 4D
Topic: Focal Length change & Motion Blur
Replies: 2
Views: 2206

Re: Focal Length change & Motion Blur

Hi,
if your are referring to the Camera MB, a position transformation is needed.
here is a test by adding a bit of movement to the camera to introduce the MB:
Screen Shot 2015-11-24 at 13.23.02.png
CameraZoomMBcam.c4d.zip
ciao beppe

thanks beppe, but what I was talking about was strictly ...
by twistedpoly
Tue Nov 24, 2015 9:25 am
Forum: Maxon Cinema 4D
Topic: Focal Length change & Motion Blur
Replies: 2
Views: 2206

Focal Length change & Motion Blur

Hi everyone,

i just ran into something that seems like a limitation with Motion Blur, so just checking if this is correct or there is any kind of workaround.

Motion blur doesn't seem to pick up Focal length change on Camera, so for instance when Zooming in or out, there is no motion blur at all ...
by twistedpoly
Fri Feb 06, 2015 4:37 pm
Forum: M is for Metaverse Gallery
Topic: Tre Flip
Replies: 8
Views: 3165

Re: Tre Flip

Thanks everyone!
by twistedpoly
Mon Feb 02, 2015 3:33 pm
Forum: M is for Metaverse Gallery
Topic: Tre Flip
Replies: 8
Views: 3165

Tre Flip

Hi guys,

I just finished this short animation fully rendered with octane (with particles, dof, motion blur..) and wanted to share it here too.



Thanks for checking it out!

Cheers,
Nejc
by twistedpoly
Sun Jan 18, 2015 11:45 pm
Forum: Works In Progress
Topic: Personal ident project
Replies: 6
Views: 3199

Re: Personal ident project

twistedpoly, I think this is where the new "diffuse roughness" option in one of the latest octane rc would come in handy for the upper part.

Added diffuse roughness which allows you to simulate very rough surfaces like sandpaper or clay. It works similar to Oren-Nayer.

http://render.otoy.com ...

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