Maybe fix your unlocking and licensing system. I've moved my personal software to Redshift and now where I work, we are cancelling 2 licenses and moving to Redshift.
Yes, I know how to unlock properly. It works correctly 10% of the time..
Search found 5 matches
- Fri Feb 10, 2023 1:28 am
- Forum: General Discussion
- Topic: Which feature do you need the most?
- Replies: 554
- Views: 1240663
- Thu Dec 29, 2022 11:02 am
- Forum: Maxon Cinema 4D
- Topic: Turn off Anti Aliasing?
- Replies: 6
- Views: 2897
Re: Turn off Anti Aliasing?
I work with large Sci-Fi textures and mix them together using the gradient feature.
The issue comes up when stretchiung them so much that the lines on the texture become blurry.
It seems there isn't a way to add user filtering properly to textures as I've been waiting on this since V3...
I'd love to ...
The issue comes up when stretchiung them so much that the lines on the texture become blurry.
It seems there isn't a way to add user filtering properly to textures as I've been waiting on this since V3...
I'd love to ...
- Wed Feb 09, 2022 2:46 am
- Forum: General Discussion
- Topic: Vector Math, Density inputs, 16k displacement, possible?
- Replies: 1
- Views: 883
Vector Math, Density inputs, 16k displacement, possible?
Hi, this is my first time posting but I’ve been using octane for 5 years now and I’m loving it.
One thing I feel is missing is the ability to input data into the density channel for volumes. Forgive me if I’m missing something and this is possible somewhere. Also being able to use vectors for inputs ...
One thing I feel is missing is the ability to input data into the density channel for volumes. Forgive me if I’m missing something and this is possible somewhere. Also being able to use vectors for inputs ...
- Sun Apr 12, 2020 12:32 am
- Forum: Releases
- Topic: Cinema4D version 2020.1-RC2[R4](ReleaseCandidate) 06.04.2020
- Replies: 100
- Views: 56434
Re: Cinema4D version 2020.1-RC2[R4](ReleaseCandidate) 06.04.2020
Hi Aoktar,
Not sure if others are experiencing this issue but when connecting image textures to "add" node then clicking away from that texture then back in they're gone deleting the nodes. It seems as if Octane is treating them as unlinked as normally octane will delete unconnected nodes.
On the ...
Not sure if others are experiencing this issue but when connecting image textures to "add" node then clicking away from that texture then back in they're gone deleting the nodes. It seems as if Octane is treating them as unlinked as normally octane will delete unconnected nodes.
On the ...
- Mon Apr 08, 2019 5:23 pm
- Forum: General Discussion
- Topic: Gradual atmospheric thinning?
- Replies: 1
- Views: 1057
Gradual atmospheric thinning?
Hello,
I think a lot of us planet obsessed people would like to know how to create a hyper-realistic atmosphere.
Currently I’m using a sphere with a volume inside BUT the atmosphere stops suddenly once in space. I’ve tried layering multiple spheres using a cloner which looks great but render times ...
I think a lot of us planet obsessed people would like to know how to create a hyper-realistic atmosphere.
Currently I’m using a sphere with a volume inside BUT the atmosphere stops suddenly once in space. I’ve tried layering multiple spheres using a cloner which looks great but render times ...