Does this build have the indie 4k resolution restriction removed?
Thanks,
P
Search found 23 matches
- Thu Apr 30, 2020 5:37 pm
- Forum: Releases
- Topic: OctaneRender 2020.1 for Houdini Production build 2020.1.0.7
- Replies: 21
- Views: 9311
- Thu Nov 28, 2019 4:22 pm
- Forum: Houdini
- Topic: Houdini 18 / Solaris Integration
- Replies: 16
- Views: 7576
Re: Houdini 18 / Solaris Integration
I'm not sure i understand the hydra render delegate thing in it's entirety yet.....Just installing H18 now.
Does this move essentially render the houdini/octane plugin redundant as it's a direct bridge to octane standalone?
Thanks,
Paul
Does this move essentially render the houdini/octane plugin redundant as it's a direct bridge to octane standalone?
Thanks,
Paul
- Fri May 10, 2019 9:48 am
- Forum: Houdini
- Topic: Lots of Denoiser Crashes
- Replies: 8
- Views: 3873
Re: Lots of Denoiser Crashes
Hey Jaunjo,
Thanks for the input on the denoiser issue - I'll work around it for now, it is a strange one. When i have more time i'll look into it some more.
For the out of core memory issue - There is no deadline option tick box or anything . As far as i can see it picks it up from the octane ...
Thanks for the input on the denoiser issue - I'll work around it for now, it is a strange one. When i have more time i'll look into it some more.
For the out of core memory issue - There is no deadline option tick box or anything . As far as i can see it picks it up from the octane ...
- Thu May 09, 2019 8:34 am
- Forum: Houdini
- Topic: Lots of Denoiser Crashes
- Replies: 8
- Views: 3873
Re: Lots of Denoiser Crashes
and to answer your other question - I've tried reserving both card 1 and card 2 for denoising separately just to make sure - same error crops up.
- Thu May 09, 2019 8:33 am
- Forum: Houdini
- Topic: Lots of Denoiser Crashes
- Replies: 8
- Views: 3873
Re: Lots of Denoiser Crashes
Yes same drivers, same brand of RTX cards too. I've just tried a driver update across all machines but it hasn't changed anything.
There's no other software running on either of the machines while rendering either.
The out of core switch crashing deadline nodes seems repeatable here, I'm reporting ...
There's no other software running on either of the machines while rendering either.
The out of core switch crashing deadline nodes seems repeatable here, I'm reporting ...
- Wed May 08, 2019 9:34 pm
- Forum: Houdini
- Topic: Lots of Denoiser Crashes
- Replies: 8
- Views: 3873
Re: Lots of Denoiser Crashes
Hi Jaunjo,
Thanks for the fast reply. This is quite curious - If i enable out of core textures for the render node (I'm running everything through deadline here), deadline gives me a caught exception and the frame gets failed. De-enabling allows the frame to render but it then fails at the denoiser ...
Thanks for the fast reply. This is quite curious - If i enable out of core textures for the render node (I'm running everything through deadline here), deadline gives me a caught exception and the frame gets failed. De-enabling allows the frame to render but it then fails at the denoiser ...
- Wed May 08, 2019 8:56 pm
- Forum: Houdini
- Topic: Lots of Denoiser Crashes
- Replies: 8
- Views: 3873
Lots of Denoiser Crashes
Hi Jaunjo,
I'm getting tons of denoiser crashes at the moment - Comes with an error message that there is not enough memory (needs approx 400Mb).
When i look at my system monitor i have over 32GB out of 64GB system memory free, and only 6.8GB out 8GB video card memory is being used.
The frame ...
I'm getting tons of denoiser crashes at the moment - Comes with an error message that there is not enough memory (needs approx 400Mb).
When i look at my system monitor i have over 32GB out of 64GB system memory free, and only 6.8GB out 8GB video card memory is being used.
The frame ...
- Sun Apr 28, 2019 6:12 pm
- Forum: Houdini
- Topic: Indie Restrictions & ORC
- Replies: 3
- Views: 2372
Re: Indie Restrictions & ORC
Houdini Indie + Mantra can render on the cloud though. You can use AWS without problem through HQueue (although i note AWS is temporarily broken for Hqueue)
The manual states "Houdini Apprentice and Houdini Indie can both render on the cloud, with the same restrictions as rendering locally."
I'm ...
The manual states "Houdini Apprentice and Houdini Indie can both render on the cloud, with the same restrictions as rendering locally."
I'm ...
- Fri Apr 26, 2019 1:23 pm
- Forum: Houdini
- Topic: Indie Restrictions & ORC
- Replies: 3
- Views: 2372
Indie Restrictions & ORC
Hi Jaunjo,
I've seen mention of this in another thread that the reason Houdini Indie cannot export ORBX or send jobs to the ORC is down to the 4k Resolution Limit imposed by SideFX.
It makes total sense, I see why it's ended up this way but it's really dissapointing that indie studios, probably ...
I've seen mention of this in another thread that the reason Houdini Indie cannot export ORBX or send jobs to the ORC is down to the 4k Resolution Limit imposed by SideFX.
It makes total sense, I see why it's ended up this way but it's really dissapointing that indie studios, probably ...
- Tue Mar 19, 2019 10:56 am
- Forum: Houdini
- Topic: Volume Rendering Issue
- Replies: 8
- Views: 3449
Re: Volume Rendering Issue
Actually i've recently noticed this behaviour over the last few days as well on the 2018.1.0.6 Build.
It was a bit inconsistent, but it seemed that the IPR was picking up changes to the volume shader with a large lag.
It was a bit inconsistent, but it seemed that the IPR was picking up changes to the volume shader with a large lag.