Got it working after removing object with specular material in front of camera. It somehow interferes with this effect.
There is another issue I've found. The fog is causing non aliased edges on objects in fog:
fog.png
Hi, is the artifact caused by specular objects something like this (the white ...
Search found 3 matches
- Thu Jun 08, 2023 5:01 am
- Forum: Development Build Releases
- Topic: OctaneRender® 2023.1 Alpha 2
- Replies: 34
- Views: 13917
- Mon May 22, 2023 6:44 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 2023.1 Alpha 1
- Replies: 45
- Views: 26656
Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]
Please explain how to use this setting, it should give the effect of the rays of light sources, but nothing like this happens, I would be glad if you tell me what I do wrong, thank you
Hi there,
You will need to create an analytic/directional light in the scene and toggle on the `User in post ...
Hi there,
You will need to create an analytic/directional light in the scene and toggle on the `User in post ...
- Thu May 18, 2023 9:27 pm
- Forum: Development Build Releases
- Topic: OctaneRender® 2023.1 Alpha 1
- Replies: 45
- Views: 26656
Re: OctaneRender® 2023.1 Alpha 1 [current 2023.1]
I've noticed the distant light "sun direction to float" differs from the daylight-environment one, by only featuring a single axis control. Is it intentional?
https://render.otoy.com/forum/download/file.php?mode=view&id=91144&sid=96dcf81c18806c6dfd55de6aa148c3cb
This is a bug and should be fixed ...
https://render.otoy.com/forum/download/file.php?mode=view&id=91144&sid=96dcf81c18806c6dfd55de6aa148c3cb
This is a bug and should be fixed ...