Search found 23 matches

by yzaroui
Sat Jan 12, 2019 1:22 pm
Forum: Blender
Topic: Area light visible to daylight!
Replies: 7
Views: 3161

Re: Area light visible to daylight!

These are same just have different name convention. Density = Scale
The Blender node has 2 inputs (Absorption and Scale) while the standalone node has 3 (Density, Volume step length and Absorption)!
How do you refactor 3 inputs into 2 and get the same result?
by yzaroui
Fri Jan 11, 2019 10:38 pm
Forum: Blender
Topic: Area light visible to daylight!
Replies: 7
Views: 3161

Re: Area light visible to daylight!

Yes.

I noticed many incomplete features compared to other integration plugins. Like the local db and also some nodes. For instance the absorption medium node is completely diffrent from the one in the standalone octane and other plugins.
Do you think this is due to some lack of functionality in the ...
by yzaroui
Fri Jan 11, 2019 6:37 pm
Forum: Blender
Topic: Area light visible to daylight!
Replies: 7
Views: 3161

Area light visible to daylight!

Hello,

A simple scene with a plane ground, a sphere and 2 area lights.

When I enable daylight, it sees the area lights shapes and casts shadows of them. Any way to disable that? Thanks.
Wireframe
Wireframe
Render
Render
by yzaroui
Thu Jul 22, 2010 10:27 pm
Forum: General Discussion
Topic: *** Octane 2.3+ will require network connection for use ***
Replies: 133
Views: 49059

Re: *** Octane 2.3+ will require network connection for use ***

Very bad news!

If you already took the decision to use that protection system, why asking for our suggestions?

1/ On earth, there is not only the USA ans Europe. Many countries do not have 24/7 internet connection or mobile internet or it is too expensive.

2/ Some users does not want to be ...
by yzaroui
Mon Jun 14, 2010 8:05 am
Forum: M is for Metaverse Gallery
Topic: Pegbox
Replies: 6
Views: 4245

Re: Pegbox

Also, try to bevel the body edges & corners a bit, they'r too rough to be realistic.

By the way, what a Pegbow is?
by yzaroui
Mon Jun 14, 2010 7:50 am
Forum: M is for Metaverse Gallery
Topic: Terracotta Pot
Replies: 2
Views: 2647

Re: Terracotta Pot

Maybe you should've used daylight environment for this exterior rendering to get some cool shadows. Hmmmm or mybe it's a cloudy day :)
by yzaroui
Mon Jun 14, 2010 7:35 am
Forum: M is for Metaverse Gallery
Topic: Hauswand
Replies: 9
Views: 5371

Re: Hauswand

Hey, that's a real photo, my grandma lives there ;)

Great work!
by yzaroui
Mon Jun 14, 2010 7:33 am
Forum: M is for Metaverse Gallery
Topic: ZBrush bust
Replies: 12
Views: 8285

Re: ZBrush bust

Very nicer render (as well as sculting & texturing).

It would be nice if you give us some technical hints (poly count, texture size, environment, hardware you used and how much time it did take, ...).

Thank you
by yzaroui
Sat Jun 12, 2010 12:18 pm
Forum: M is for Metaverse Gallery
Topic: Chess scene, 50000 samples, 3 hours!!!
Replies: 8
Views: 5571

Re: Chess scene, 50000 samples, 3 hours!!!

Here is the chess scene setup (no obj nor hdr included).
by yzaroui
Sat Jun 12, 2010 12:12 pm
Forum: M is for Metaverse Gallery
Topic: Glass Test
Replies: 17
Views: 8327

Re: Glass Test

That depends on how much transparent do you want the glass to be.
The more the transmission values are high the more the glass is transparent (and of course less coloured).

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