So is the paid version of blender 2.8 all access out now? Or is it just the prime 1 GPU version?
Thanks.
Search found 107 matches
- Mon Aug 19, 2019 7:27 pm
- Forum: Blender
- Topic: Blender 2.8 all access license
- Replies: 18
- Views: 6613
- Thu Jun 27, 2019 3:05 pm
- Forum: Lightwave 3D
- Topic: vdb sdf polygon smoothing
- Replies: 7
- Views: 2832
Re: vdb sdf polygon smoothing
here is 1 vdb frame to test with. 

- Wed Jun 26, 2019 10:49 pm
- Forum: Lightwave 3D
- Topic: vdb sdf polygon smoothing
- Replies: 7
- Views: 2832
Re: vdb sdf polygon smoothing
Ok so I might end up using this this method after all. Tweaked some settings for the vdb and got the file sizes down. Main thing is the smoothing in octane not working. It’s not a vdb file in lightwave, it’s being imported directly into octane,. Is this suppose to support smoothing?
- Wed Jun 26, 2019 7:50 pm
- Forum: Lightwave 3D
- Topic: vdb sdf polygon smoothing
- Replies: 7
- Views: 2832
Re: vdb sdf polygon smoothing
thanks, but no real reason to now, this method doesnt look like its going to work. Im trying to get a realflow simulation of a creek into a pretty heavy scene..... Octane can load vdb's, but if i go that route, the vdb file size for the detail to be retained in the creek is insane. using a mesh ...
- Wed Jun 26, 2019 3:37 pm
- Forum: Lightwave 3D
- Topic: vdb sdf polygon smoothing
- Replies: 7
- Views: 2832
Re: vdb sdf polygon smoothing
ray epsilon is not gona work . Am I missing something? the smooth option in the material seems to have no affect.
- Mon Jun 24, 2019 7:01 pm
- Forum: Lightwave 3D
- Topic: vdb sdf polygon smoothing
- Replies: 7
- Views: 2832
vdb sdf polygon smoothing
is there a way to smooth across normals? using imported vdb file.
- Mon Jun 24, 2019 2:10 pm
- Forum: Lightwave 3D
- Topic: object sequence
- Replies: 1
- Views: 904
object sequence
Is there a way to update "force reload" 1 object in a scene for a mesh sequence, instead of having to do a full scene reload every frame?
- Tue Feb 12, 2019 4:51 pm
- Forum: Lightwave 3D
- Topic: Emission with material Mixer confirmed Bug
- Replies: 4
- Views: 1685
- Mon Feb 11, 2019 10:03 pm
- Forum: Lightwave 3D
- Topic: Emission with material Mixer confirmed Bug
- Replies: 4
- Views: 1685
Emission with material Mixer confirmed Bug
Replicate able bug. Octane 4 and 2018 beta.
When an emission node is going through a material mixer, the surface emission brightness is lost. See attached for example scene. This has been replicated by different users.
THanks!
When an emission node is going through a material mixer, the surface emission brightness is lost. See attached for example scene. This has been replicated by different users.
THanks!
- Tue Jan 22, 2019 12:17 am
- Forum: Lightwave 3D
- Topic: large scene bump bug
- Replies: 1
- Views: 845
large scene bump bug
If you make a 30mi wide plain, then put a bump map on it... at extreme distances you get weird grid like artifacting. This is also not fixed with adjusting ray epsilon.