
Search found 22 matches
- Wed Jun 25, 2014 10:07 pm
- Forum: DAZ Studio
- Topic: Transparency Trick?
- Replies: 3
- Views: 1560
Re: Transparency Trick?
Thanks Siliconaya. I'm having a truckload of trouble with this at the moment, so I'm taking a break from the frustration...will be back at it when my patience level returns to normal... 

- Mon Jun 23, 2014 1:51 am
- Forum: DAZ Studio
- Topic: Transparency Trick?
- Replies: 3
- Views: 1560
Re: Transparency Trick?
LOL…nevermind, I figured this one out, too. Dunno why it worked and then stopped (except maybe it switched to default for some reason?), but the way to fix it is in the Nodegraph Editor. Diffuse = image, the dropdown below that (isn’t labeled) shows the objects in the scene, and you can choose ...
- Mon Jun 23, 2014 1:25 am
- Forum: DAZ Studio
- Topic: Transparency Trick?
- Replies: 3
- Views: 1560
Transparency Trick?
I created a “crowd” scene using several planes that had renders of individual people (one person per plane) loaded in the diffuse channel with a matching transparency map loaded in the opacity channel. It worked fine in DAZ Studio, and in fact, worked fine in the Octane Render for DAZ Studio ...
- Sat Jun 21, 2014 1:01 am
- Forum: DAZ Studio
- Topic: Skin Weirdness
- Replies: 14
- Views: 6338
Re: Skin Weirdness
Thanks Jools! It's all very exciting...or will be when I get to the point where I feel I have a semblance of a handle on it..! Tonight's noob question is: where did my plane go? I thought I saw a vid somewhere that showed someone converting a simple plane into a light source, like we do in Reality ...
- Fri Jun 20, 2014 1:36 am
- Forum: DAZ Studio
- Topic: Depth of Field...or NOT
- Replies: 10
- Views: 6223
Re: Depth of Field...or NOT
I was wondering if changing "use limits" would help. Good to know. Thanks!
- Fri Jun 20, 2014 1:19 am
- Forum: DAZ Studio
- Topic: Skin Weirdness
- Replies: 14
- Views: 6338
Re: Skin Weirdness
Wait - I found it! Nodegraph Editor. 

- Fri Jun 20, 2014 12:49 am
- Forum: DAZ Studio
- Topic: Depth of Field...or NOT
- Replies: 10
- Views: 6223
Re: Depth of Field...or NOT
Hm...except...it doesn't seem to want to allow me to change it...
- Fri Jun 20, 2014 12:44 am
- Forum: DAZ Studio
- Topic: Depth of Field...or NOT
- Replies: 10
- Views: 6223
Re: Depth of Field...or NOT
THANK YOU!Jazbee wrote:Hi
After you set up a camera, go to the camera tab in DAZ and change "OctaneRender Aperture" to "0", this will make everything in focus when rendering with Octane.

- Fri Jun 20, 2014 12:08 am
- Forum: DAZ Studio
- Topic: Depth of Field...or NOT
- Replies: 10
- Views: 6223
Depth of Field...or NOT
I can't seem to figure out (shock!) how to render without using DOF. I just want everything in the scene to be in focus, and this is an animation where the subjects and the camera move...any suggestions on how to accomplish this? Thanks! 

- Thu Jun 19, 2014 11:45 pm
- Forum: DAZ Studio
- Topic: Skin Weirdness
- Replies: 14
- Views: 6338
Re: Skin Weirdness
Hey Mellisa. Here some easy basic material settings for skin to start with:
Skin:
Set material to glossy.
Keep Specular at 1
Set Roughness power to about 0.30
Set Bumb power to about 0.125
Lips, inner mouth, gums, teeth, tongue, nails, sclera:
Same as above but keep the Roughness low. Like ...
Skin:
Set material to glossy.
Keep Specular at 1
Set Roughness power to about 0.30
Set Bumb power to about 0.125
Lips, inner mouth, gums, teeth, tongue, nails, sclera:
Same as above but keep the Roughness low. Like ...