Search found 114 matches

by pixelsmack
Fri May 15, 2026 3:39 pm
Forum: Bug Reports
Topic: Volume Z-Depth FRONT buffer BROKEN (netGPUS)
Replies: 1
Views: 50

Volume Z-Depth FRONT buffer BROKEN (netGPUS)

Please watch this video. It makes it very clear this long standing, frustrating issue. (in a very pleasant way). ;)

Basically if you're using netGPUs, the volume FRONT buffer is broken. DEVS has verified its a core Otoy plugin issue. I have also included a basic scene demonstrating the issue.

I ...
by pixelsmack
Thu May 14, 2026 7:58 pm
Forum: General Discussion
Topic: Perspective Camera Warp Rendering?
Replies: 2
Views: 355

Re: Perspective Camera Warp Rendering?

I actually figured it out. It's much simpler than I thought. Pick a PoV on sight. Render from that view using a projection camera. Works out great!
by pixelsmack
Thu Feb 19, 2026 10:36 pm
Forum: General Discussion
Topic: RTX5090 and VDBs seem CRASHY
Replies: 1
Views: 330

RTX5090 and VDBs seem CRASHY

One of my team members has noticed when rendering VDBs it crashes after 10 or so frames, consistently. Have any of you, in whatever package you are using, had issues with RTX5090s? His prior RTX4090 was far more stable. He's running latest Studio drivers, Windows 11 Pro all up to date.
by pixelsmack
Mon Jan 26, 2026 10:41 pm
Forum: General Discussion
Topic: Perspective Camera Warp Rendering?
Replies: 2
Views: 355

Perspective Camera Warp Rendering?

Easier to show a video. So here.
https://www.youtube.com/shorts/l3yibo3txJo

Now using something called the Advanced Camera in one particular piece of software called Lightwave3D, you can create the special mesh with UVs to fire the warped rays to allow for the resulting image to be applied as a ...
by pixelsmack
Fri Feb 02, 2024 4:57 pm
Forum: Lightwave 3D
Topic: LW update?
Replies: 45
Views: 56468

Re: LW update?

Same here. We have a pile of licenses for LW at our shop and are anxious to gain access to new features.
by pixelsmack
Mon Feb 27, 2023 8:28 pm
Forum: Autodesk 3Ds Max
Topic: Octane Volume - RGB channel request
Replies: 3
Views: 3601

Re: Octane Volume - RGB channel request

Yes, this is really needed. I know this is an old post, but we never got it in Lightwave version either.
by pixelsmack
Sun Dec 18, 2022 5:17 pm
Forum: Releases
Topic: OctaneRender 2021.1.7 LightWave build
Replies: 23
Views: 18872

Re: OctaneRender 2021.1.7 LightWave EOL Tribute build

Best Christmas gift ever! Our team will be very happy to see this. Thank you.
by pixelsmack
Fri Oct 07, 2022 2:58 pm
Forum: Lightwave 3D
Topic: Cryptomatte issue
Replies: 11
Views: 7598

Re: Cryptomatte issue

Any thing that causes reload resets the seed for the IDs. Start and stop a render, even if nothing is set to reload, changes the seed. Since technically it’s reloading when you start again. And of course if you have update materials turned on. This will reset the seed every frame. I can only use ...
by pixelsmack
Wed Mar 16, 2022 5:49 pm
Forum: News & Announcements
Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Replies: 1712
Views: 24940656

Anyone found any hacks to get Octane working on newer Macs?

Only the first gen M1 Macs seem to run it. The 2021+ Max/Pro/Ultra's make Lightwave vanish when it gets to the final "Rendering..." phase.
by pixelsmack
Wed Jan 12, 2022 12:06 am
Forum: Lightwave 3D
Topic: Token for VDB loader? (skip frames) (playback speed)
Replies: 0
Views: 2266

Token for VDB loader? (skip frames) (playback speed)

I'd like to have the Octane VDB loader be able to load every "x" frame if possible. This way I can "speed up" the playback of the VDB in camera. I know only of the token used for reading in a VDB sequence. "$F"

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