Search found 110 matches

by pixelsmack
Fri Feb 02, 2024 4:57 pm
Forum: Lightwave 3D
Topic: LW update?
Replies: 45
Views: 52187

Re: LW update?

Same here. We have a pile of licenses for LW at our shop and are anxious to gain access to new features.
by pixelsmack
Mon Feb 27, 2023 8:28 pm
Forum: Autodesk 3Ds Max
Topic: Octane Volume - RGB channel request
Replies: 3
Views: 3350

Re: Octane Volume - RGB channel request

Yes, this is really needed. I know this is an old post, but we never got it in Lightwave version either.
by pixelsmack
Sun Dec 18, 2022 5:17 pm
Forum: Releases
Topic: OctaneRender 2021.1.7 LightWave build
Replies: 23
Views: 16622

Re: OctaneRender 2021.1.7 LightWave EOL Tribute build

Best Christmas gift ever! Our team will be very happy to see this. Thank you.
by pixelsmack
Fri Oct 07, 2022 2:58 pm
Forum: Lightwave 3D
Topic: Cryptomatte issue
Replies: 11
Views: 6918

Re: Cryptomatte issue

Any thing that causes reload resets the seed for the IDs. Start and stop a render, even if nothing is set to reload, changes the seed. Since technically it’s reloading when you start again. And of course if you have update materials turned on. This will reset the seed every frame. I can only use ...
by pixelsmack
Wed Mar 16, 2022 5:49 pm
Forum: News & Announcements
Topic: NEW: Octane X - is finally here! [MEGA FAQ THREAD]
Replies: 1681
Views: 24696690

Anyone found any hacks to get Octane working on newer Macs?

Only the first gen M1 Macs seem to run it. The 2021+ Max/Pro/Ultra's make Lightwave vanish when it gets to the final "Rendering..." phase.
by pixelsmack
Wed Jan 12, 2022 12:06 am
Forum: Lightwave 3D
Topic: Token for VDB loader? (skip frames) (playback speed)
Replies: 0
Views: 2092

Token for VDB loader? (skip frames) (playback speed)

I'd like to have the Octane VDB loader be able to load every "x" frame if possible. This way I can "speed up" the playback of the VDB in camera. I know only of the token used for reading in a VDB sequence. "$F"
by pixelsmack
Thu Nov 11, 2021 6:17 pm
Forum: Bug Reports
Topic: Octane 2021, moblur+RTX, instances don't render correctly
Replies: 2
Views: 2110

Re: Octane 2021, moblur+RTX, instances don't render correctly

I will PM you a google link. It's a LARGE file even as 7z. I have more info for you too. Everything I reported before still stands. However, if I turn off MTSE, I can then leave RTX on and get all my instances rendering normally. That is, with moblur on or off.

Thank you Juanjgon.
by pixelsmack
Thu Nov 11, 2021 5:22 pm
Forum: Bug Reports
Topic: Octane 2021, moblur+RTX, instances don't render correctly
Replies: 2
Views: 2110

Octane 2021, moblur+RTX, instances don't render correctly

I have noticed using the EOL Octane build that with RTX on, instances don't render completely. I get maybe a couple instead of them all. This is ONLY when motion blur is turned on. Or, you can leave RTX on, but must turn motion blur off for them to render completely.


I understand Octane ...
by pixelsmack
Wed Nov 03, 2021 6:49 pm
Forum: Releases
Topic: OctaneRender 2021.1 LightWave EOL Tribute build
Replies: 31
Views: 14676

Re: OctaneRender 2021.1 LightWave EOL Tribute build

I see Otoy has not released a 2021 network node. I assume I should hold off upgraded to EOL build? Otherwise I'd lose my network GPU capablities?

UPDATE. They have sorry. Found here : https://render.otoy.com/customerdownloads/a/366/c0928888-f66e-4064-b3ed-98111d072f20/OctaneRender_Enterprise_2021 ...
by pixelsmack
Sat Oct 30, 2021 1:49 am
Forum: Lightwave 3D
Topic: LW 2021 plugin, where are you?
Replies: 30
Views: 19800

Re: LW 2021 plugin, where are you?

I’ve spent the last year or so getting all our LW content in Octane and streamlining it for the work our company does. There’s only two (LW Octane) of us but we’re the main 3D team for our successful work from home business. A large part of that success is having access to GPU rendering. I really ...

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