Search found 20 matches
- Mon Aug 29, 2016 10:42 am
- Forum: Autodesk 3Ds Max
- Topic: Convert Octane Textures back to Standard / Mental Ray
- Replies: 10
- Views: 5403
Re: Convert Octane Textures back to Standard / Mental Ray
Anyone know the answer to this question?
- Tue May 31, 2016 1:32 pm
- Forum: Autodesk 3Ds Max
- Topic: Where the heck is Environment Medium?
- Replies: 2
- Views: 1333
Re: Where the heck is Environment Medium?
Got 3.00-3.213 installed, but still don't understand the following
Can anyone tell me what exactly the feature is for, what are you supposed to put int hat slot? Isn't it redundant? (environment medium) :?:
What is the best, most optimal way, in creating a spherical environment with the Octane 3 ...
Can anyone tell me what exactly the feature is for, what are you supposed to put int hat slot? Isn't it redundant? (environment medium) :?:
What is the best, most optimal way, in creating a spherical environment with the Octane 3 ...
- Tue May 31, 2016 1:04 pm
- Forum: Autodesk 3Ds Max
- Topic: Where the heck is Environment Medium?
- Replies: 2
- Views: 1333
Where the heck is Environment Medium?
I am using Octane 3 plugin for 3DS Max, and cannot find the new Environment Medium setting <see attached image>
I find it always ever so difficult to create a spherical environment and the best ways in doing so with Octane. :?:
Can anyone tell me where this feature is? (environment medium)
What ...
I find it always ever so difficult to create a spherical environment and the best ways in doing so with Octane. :?:
Can anyone tell me where this feature is? (environment medium)
What ...
- Wed May 11, 2016 12:11 pm
- Forum: Autodesk 3Ds Max
- Topic: PHOENIX FD can use it?
- Replies: 11
- Views: 5647
Re: PHOENIX FD can use it?
Thank goodness!! Been waiting for Pheonix FD compatibility!
- Mon May 02, 2016 1:35 pm
- Forum: Autodesk 3Ds Max
- Topic: Diffuse Color from 1.x - 2.x - Gray Color - How to Convert?
- Replies: 3
- Views: 1416
Diffuse Color from 1.x - 2.x - Gray Color - How to Convert?
I've been having trouble for months solving this issue.
I'm currently using 3ds Max plugin version 2.23.2 - 1.9
Trying to upgrade to 2.23.2 - 2.0 or 2.x - 2.x the materials do not work, all diffuse slots revert to gray, etc.
I saw there is a 2 stage converter, i installed it but failed to exactly ...
I'm currently using 3ds Max plugin version 2.23.2 - 1.9
Trying to upgrade to 2.23.2 - 2.0 or 2.x - 2.x the materials do not work, all diffuse slots revert to gray, etc.
I saw there is a 2 stage converter, i installed it but failed to exactly ...
- Fri Jun 05, 2015 2:22 pm
- Forum: Autodesk 3Ds Max
- Topic: Convert Octane Textures back to Standard / Mental Ray
- Replies: 10
- Views: 5403
Convert Octane Textures back to Standard / Mental Ray
Is this possible? Yes, there is a convert to Octane Textures button....but can you un-convert?
We are trying to get the Octane Textures converted back to standard so we can put our 3D models into Unity Engine.
We are trying to get the Octane Textures converted back to standard so we can put our 3D models into Unity Engine.

- Sat Mar 28, 2015 12:27 pm
- Forum: Autodesk 3Ds Max
- Topic: Section Cut Shader
- Replies: 0
- Views: 710
Section Cut Shader
Does anyone know if octane is able to do a Boolean Shader? Or another term for that would be a Section Cut Shader.
- Mon Jan 05, 2015 9:41 pm
- Forum: User Requests
- Topic: VFB+ Support
- Replies: 8
- Views: 3888
Re: VFB+ Support
+1 also! Very nice!
I can see this reducing render time by compensating for so many max samples per frame.
I can see this reducing render time by compensating for so many max samples per frame.
- Mon Jan 05, 2015 8:38 pm
- Forum: Autodesk 3Ds Max
- Topic: Unwrap UVW - Edit UVW Texture Map
- Replies: 1
- Views: 1070
Unwrap UVW - Edit UVW Texture Map
Is there a trick to getting the image to show up? OR does Octane not support UVW Unwrap in 3ds Max? (see attached)
Checker Pattern works fine, but no images...
Checker Pattern works fine, but no images...

- Sat Jan 03, 2015 8:56 pm
- Forum: Autodesk 3Ds Max
- Topic: Renderfarm with plugin ?
- Replies: 1
- Views: 1105
Re: Renderfarm with plugin ?
Octane is 100% compatible with Backburner to send to a render farm. We use it for all our projects. Do your project, Send to backburner...and whatever computers are hooked up on your farm (that have octane licenses) will render the project.
The only thing to beware of is machines that have ...
The only thing to beware of is machines that have ...