Search found 3 matches
- Sat Sep 27, 2014 11:50 am
- Forum: News & Announcements
- Topic: NEW: OctaneRender 2.1 Released
- Replies: 42
- Views: 254890
Re: NEW: OctaneRender 2.1 Released
Really excited! Thank you wonderful devs!
- Sun Aug 17, 2014 6:52 am
- Forum: News & Announcements
- Topic: OTOY expands OctaneRender™ integration to NUKE, Houdini, MotionBuilder, Unreal Engine 4, and Digital Molecular Matter Engine
- Replies: 42
- Views: 233113
Re: OTOY expands OctaneRender™ integration to NUKE, Houdini, Mot
Dear Octane team. It's amazing to see you guys expand so fast, but please also concentrate on the DEPTH of these implementations and understand the production needs of these very softwares you target.
For instance houdini is probably the most complex 3d software on the market with a rather specific ...
For instance houdini is probably the most complex 3d software on the market with a rather specific ...
- Sun Aug 10, 2014 8:35 pm
- Forum: Autodesk 3Ds Max
- Topic: octane viewport in maxscript
- Replies: 8
- Views: 3506
Re: octane viewport in maxscript
Better join in late than never :)
Accessing 3dsmax OCTANE render settings with maxscript and SERIALIZING (saving render preset) would be absolutely amazing and allow for powerful batching workflows that grant flexibility needed for more serious pipelines.
Just one facet of it - Is there any way ...
Accessing 3dsmax OCTANE render settings with maxscript and SERIALIZING (saving render preset) would be absolutely amazing and allow for powerful batching workflows that grant flexibility needed for more serious pipelines.
Just one facet of it - Is there any way ...