Search found 12 matches

by fil3d
Tue Jan 18, 2022 6:50 am
Forum: Releases
Topic: OctaneRender for Maya 2021.1.1-20.10 [OBSOLETE]
Replies: 19
Views: 6700

Re: OctaneRender for Maya 2021.1.1-20.10 [STABLE]

Batch render not working - Info Channel Ambient occlusion
Writes:
// Rendering with Octane... //
// Percentage of rendering done: 0 (starting) //

And nothing happens.

It's not clear how to render Ambient occlusion.
Missing Passes settings.
by fil3d
Tue Dec 28, 2021 7:24 am
Forum: Releases
Topic: OctaneRender for Maya 2021.1.1-20.10 [OBSOLETE]
Replies: 19
Views: 6700

Re: OctaneRender for Maya 2021.1.1-20.10 [STABLE]

Thanks for the new version!
Question - Is it possible in the future to implement a wireframe rendering without dividing into triangles?
by fil3d
Sat Apr 10, 2021 8:54 am
Forum: Releases
Topic: OctaneRender for Maya 2020.2.1-19.11 [OBSOLETE]
Replies: 7
Views: 2603

Re: OctaneRender for Maya 2020.2.1-19.11 [STABLE]

Thanks for the tip on "Lens shift"!

Any advice on how you can make the visible outline of the octane light source?
When we look at it in 2D mode, at an angle of 90 degrees, only its arrow is visible.
The light source itself disappears. Is it a feature of maya or octane?
by fil3d
Mon Apr 05, 2021 6:43 pm
Forum: Releases
Topic: OctaneRender for Maya 2020.2.1-19.11 [OBSOLETE]
Replies: 7
Views: 2603

Re: OctaneRender for Maya 2020.2.1-19.11 [STABLE]

1) Urgently need a "Lens shift" setting (inside the camera)
It hasn't been in the interface for three years.
If it is already inside the octane, could you name the mel code?

This option allows you to move the camera and render part of the image. Excellent solution for high resolution rendering.

2 ...
by fil3d
Wed Feb 17, 2021 6:01 am
Forum: Releases
Topic: OctaneRender for Maya 2020.2-19.8 [OBSOLETE]
Replies: 5
Views: 2316

Re: OctaneRender for Maya 2020.2-19.8 [STABLE]

maya 2020.4 — do not work parameters "Response" and "Gamma" (octane imager)
maya 2018 — "Response" and "Gamma" are working fine

everywhere does not work denoiser and RTX accseleration (0% faster)
by fil3d
Fri Jan 15, 2021 5:02 am
Forum: Releases
Topic: OctaneRender for Maya 2020.1.5-17.32 [STABLE]
Replies: 7
Views: 3571

Re: OctaneRender for Maya 2020.1.5-17.32 [STABLE]

RTX3070
— noise reduction does not work
— no difference "RTX acceleration" on/off
by fil3d
Thu Jan 25, 2018 4:21 pm
Forum: Bug Reports
Topic: Problem camera after pressing the F key
Replies: 1
Views: 2377

Problem camera after pressing the F key

in maya, by pressing the F key, the camera should be centered on the object.
When an octane light or daylight appears in the scene, pressing the F key takes the camera to a far distance.
video: https://youtu.be/VwJ0v_RErUk

OctaneRender_for_Maya_3.06.4_-_11.7
maya 2015, SP6
Windows 7, 64
by fil3d
Tue Nov 17, 2015 11:38 am
Forum: Autodesk Maya
Topic: motion blur error
Replies: 2
Views: 2835

Re: motion blur error

I guess I've found the problem. It was all abot animation of objects.
It was invisible because cylinders rotated around its axis.
I've drawed the polygones and noticed that the object changes it's place with 180 degrees.

Thank you for your time.
by fil3d
Mon Nov 16, 2015 11:41 pm
Forum: Autodesk Maya
Topic: motion blur error
Replies: 2
Views: 2835

motion blur error

There is blinking on some frames when 'motion blur internal' is working.
I've attached the light scene.
You can notice blinking on these frames:
547
1001
1044
1048
by fil3d
Mon Nov 16, 2015 7:37 pm
Forum: Autodesk Maya
Topic: Exporting animated ORBX and only getting 10 frames
Replies: 8
Views: 6031

Re: Exporting animated ORBX and only getting 10 frames

Hello.
I have a question: time of the scene export in OctaneRender animation scene (orbx )
increases with geometrical pregression and it depends on quanity of frames in a scene.

For example, I have 200.000 polygones in my scene -- so it's ok to export only
10-100 frames, but when I try to export ...

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