Search found 111 matches

by Wenneker
Thu Apr 14, 2016 8:06 am
Forum: Bug Reports
Topic: Lights go off after first frame is rendered in batch[SOLVED]
Replies: 2
Views: 2109

Lights go off after first frame is rendered in batch[SOLVED]

After the first frame is rendered the lights go out. Only the light from the environment remains. I had the same problem a long time ago and thought there was a fix for this but I cant find it anywhere in the forum.
FirstTwoFrames.png
by Wenneker
Wed Apr 13, 2016 7:42 am
Forum: Bug Reports
Topic: no files writen during render [SOLVED]
Replies: 9
Views: 5242

Re: no files writen during render

it's not mission critical so that's ok. ;)
by Wenneker
Tue Apr 12, 2016 7:35 am
Forum: Bug Reports
Topic: Random: Assign Octane material doesnt remove default Lambert
Replies: 3
Views: 2792

Re: Random: Assign Octane material doesnt remove default Lambert

I've run in to this quite a few times as well. Not really sure when it happens.
For now you can manually delete the connections in the hypershade / connectionEditor between the initialShadingGroup and the object you want to assign your material to and all is fine again.
by Wenneker
Tue Apr 12, 2016 7:30 am
Forum: Bug Reports
Topic: no files writen during render [SOLVED]
Replies: 9
Views: 5242

Re: no files writen during render

It's not absolutely necessary for me but I would be handy as it's the default way maya versions your files.
CTRL + ALT + s (increment and save) results in yourFileName.001.mb
by Wenneker
Mon Apr 11, 2016 1:41 pm
Forum: Bug Reports
Topic: no files writen during render [SOLVED]
Replies: 9
Views: 5242

no files writen during render [SOLVED]

If the filename contains a period and <scene> is used in the naming field no files are written. The renderer points to a non-existing path.
if the filename is Balloon_Cached.001.mb the resulting render points to either a folder with the name of the temporary mb file or a non-existent path like ...
by Wenneker
Wed Jan 20, 2016 10:48 am
Forum: Autodesk Maya
Topic: Control Hair color
Replies: 11
Views: 8330

Re: Control Hair color

Not sure if this solves your problem but Octane like to have a transform or projection node connected to texture files.
by Wenneker
Wed Jan 20, 2016 10:44 am
Forum: Autodesk Maya
Topic: motion blur in the IPR possible ?
Replies: 4
Views: 3818

Re: motion blur in the IPR possible ?

Also make sure outputting motion vectorpass is disabled.
by Wenneker
Thu Dec 24, 2015 1:21 pm
Forum: Autodesk Maya
Topic: Need help with a rigged character
Replies: 4
Views: 7492

Re: Need help with a rigged character

Hi Hilby,

Some points to help you out.

1: The smoothing is controlled by Octane:Level. It's under the ExtraAttributes of the shapenode. Viewport smoothing doesn't work with OctaneMaya.

2: Blendshapes and skinned meshes have to be Reshapable Proxies, otherwise they won't move.

3: Octane is pretty ...
by Wenneker
Tue Nov 24, 2015 9:24 am
Forum: Autodesk Maya
Topic: Rendering Progress Bar
Replies: 8
Views: 5815

Re: Rendering Progress Bar

The difference between the normal render with the progressbar and the ipr is only that the IPR shows the rendering in progress and the normal viewport render only shows the result when it's completely done. This may take a long time depending on the number of samples you set in the renderglobals.
by Wenneker
Fri Nov 20, 2015 8:28 am
Forum: Autodesk Maya
Topic: Maya batch not outputting any files
Replies: 6
Views: 4972

Re: Maya batch not outputting any files

Octane only outputting one folder deep is something that has been like this for quite some time.

viewtopic.php?f=28&t=40299&p=187481&hil ... er#p187481

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